Post Season' Model Search Results

How To: Create solid water for miniature dioramas and models

You can paint your plaster blue and coat it with a gloss, but there are easier ways to make artificial water for miniature dioramas, architectural models and war game terrain. Easy Water is a product made up of small plastic pellets that need to be melted and poured onto the model. You cannot use this on styrofoam, obviously. This instructional video provides some alternative methods for creating water effects on miniature dioramas.

How To: Build a model paper plane

This hobby how-to video shows how to build a Paper Plane Model that is 2.5 by 3.5 inches. You'll need the back of a cue card, a hobby knife, paper glue and a kebab skewer. It takes about an hour to make, and a little longer to clean up the rough edges. Watch this instructional video and learn how to construct a model paper plane.

How To: Model complex organic forms (ears) in 3ds Max 8

In this 3ds Max video tutorial you'll see how the spline method can be used to model a very complex form, such as the ear, in Autodesk's 3D Studio Max digital graphic modeling software. You'll see several tools found in EditPoly for creating overhangs, and also look at attaching the ear seamlessly with an existing head. This process works directly in conjunction with Adobe Photoshop, specifically topology, just so you know.

How To: Model a human ear in Maya

In our opinion, human body parts are some of the hardest things an artist can draw. When it comes to parts like hands and ears, we generally settle for a basic, rudimentary rendering because achieving a realistic portrayal seems so hard. If you're looking for quality, though, then Maya modeling software is an excellent way to achieve it.

How To: Import models into Bryce

Sometimes you build the perfect scene in Bryce, but you want to include a model you built in Rhino or 3DS or Poser -- or whatever. Or you may decide to insert a pre-made model that you downloaded. This is a basic tutorial in doing that with Bryce.

How To: Origami a sturdy geometric Icosahedron model

This origami Icosahedron is a very sturdy modular model and it is very attractive. Origami is the timeless art of Japanese paper folding. Watch this origami how to video to learn how to fold the Icosahedron. Origami is a fun craft and your models make nice, homemade gifts. Practice makes perfect.

How To: Model a roof with the Follow Me tool in SketchUp

One of our favorite tools in SketchUp is the Follow-Me tool. It's the kind of tool that takes awhile to master, but once you've got it, you're free to model complex shapes in SketchUp that might have been considered impossible. In this SketchUp 6 software tutorial, Mike demonstrates how to use the Follow-Me tool to build a complex roof.

How To: Unwrap UV's for organic modeling in 3ds Max 8

Having problems unwrapping in Autodesk 3ds Max? Don't worry—this video tutorial will show you what you need to know about unwrapping UVs for organic models. It's a complete unwrapping session in two videos (so make sure to watch both parts). You'll learn some of the common problems encountered, as well as things like pelt mapping, relaxing UVs and pixel distribution. If you just happen to master these techniques, maybe it's time to check out RoadKill, a great UV tool.

How To: Create underwater lighting in 3D Studio Max

See how to simulate underwater lighting and caustic illumination within 3ds Max 2010. Whether you're new to Autodesk's popular modeling software or a seasoned 3D artist just looking to better acquaint yourself with the application, you're sure to be well served by this video tutorial. For more information, and to get started creating realistic lighting your own underwater scenes, take a look! Create underwater lighting in 3D Studio Max.

How To: Create a basic character rig in 3ds Max 2010

See how to create a simple character rig within 3D Studio Max 2010. Whether you're new to Autodesk's popular modeling software or a seasoned 3D artist just looking to better acquaint yourself with the application, you're sure to be well served by this video tutorial. For more information, take a look! Create a basic character rig in 3ds Max 2010.

How To: Use front- and back-post double crochet stiches

The person in the video demonstrates how to do a front post and a back post double crochet. First she shows you what a post is. The body of the previous row of double crochet is the post. To do a front post double crochet, you should loop the thread over the hook and put the hook under the post through the hole before it and bring it out from the hole on the other side of the post. Then you can loop the thread over the hook again and pull the hook out through the same way it went in. Then you...

How To: Use new features for photographers in Photoshop CS5

Whether you're new to Adobe Photoshop or a seasoned digital photographer after a general overview of CS5's most vital new features, you're sure to be well served by this official video tutorial from the folks at Adobe TV. New Photoshop CS5 helps you achieve the visual and emotional effects you’re after with re-engineered features for reducing and adding grain, performing post-crop vignetting, and sharpening. CS5 reinvents HDR imaging with Exposure Merge, which makes it easy to preserve the fu...

How To: Make rolling pinwheels with post it's

From the creators of the Diet Coke and Mentos experiment, EeepyBird demonstrates how to have fun with sticky notes. All you need is a stack of post its, and a glue stick. Glue each post it to one another, alternating sides, to create a chain. Next connect in a post it circle & you get an amazing post it pinwheel! Fun paper craft project. Enjoy.

News: Palm-Sized Pentakis Dodecahedron

I finally got around to making the pentakis dodecahedron from the instructions in Math Craft admin Cory Poole's blog post. It's not tightened/straightened up yet because I just noticed that I have two black and white and two blue and green compound modules next to each other (but no purple and pink modules next to each other—to the math experts, this is a parity thing, as you can only have even numbers of modules paired up next to each other).