Post Season' Model Search Results

How To: Sculpt fabric in 3D using Zbrush

Fabric is challenging to depict in art because of its many folds and the complex ways that light plays off of it. This video from accredited 3D art instructor Andrew Klein will teach you how to sculpt fabric using the popular 3D sculpting program Zbrush. He outlines the forces that can be applied to fabric and how to model those forces digitally in your art.

How To: Buy the right desktop PC for you

There are so many computers available today, from laptops to desktops to netbooks and everywhere in between. If you are considering going the stationary route, check out this tutorial. In this video, learn how to choose a desktop PC that is right for you. The experts at PCWorld will walk you through brands, capabilities and price ranges so that you can walk into your local office store with confidence and pick out your model.

How To: Apply eyeshadow onto models in Photoshop

No woman alive wants to be asked if she's feeling okay because she "looks tired." Whether or not you enjoy wearing makeup, you can't deny that curling your eyelashes and adding a little rouge immediately brightens your face. You can add or correct makeup on Photoshop to craft the best you possible by watching this tutorial.

How To: Create a MUG root beer inspired makeup look

Model your face after your favorite fizzy drink by watching this makeup tutorial for getting an entire makeup look inspired by MUG root beer. The delicious drink's carbonated goodness and rich browns, golds, and reds will translate into effervescent eyes, perky cheeks, and cute pink lips.

How To: Use the Wedge ROP in Houdini 9.5

The Wedge ROP is a render output driver, which can be used to change variables on the fly while rendering. This can be very useful when simulating, in that you can test out different parameters to see the different results. It's a relatively new feature in Houdini 9.5.

How To: Fold the JKF-178 jet paper plane

Learn how to fold the JKF-178 Jetplane. Materials required :- An A4 size paper of type 80gsm and a pair fo scissors. Its' another variations of my other paper planes models. Hope that it will be well received. Would appreciate frank comments and fair ratings from all. Enjoy. Thank you.

How To: Use lights and shadows in SketchUp 6

Do you know where your shadow is? If you don't, it might be time to crack open SketchUp, download The Sketchup Show episode #42 and work along with Mike as he demonstrates how to harness the power of shadows and location in SketchUp. It's one thing to build a model in SketchUp, but it's just as important to show it off with lights and shadows. See how in this tutorial.

How To: Use the camera tools in SketchUp

If you've ever wondered how to get more precise views of your model, The Sketchup Show episode #12 is for you. Alex covers the three basic "camera" tools in SketchUp, and explains how you can manually adjust view settings for the height and field of view of your SketchUp camera.

How To: UV sculpt in modo 301

Sculpting UV's? Absolutely. You can pre-process a mesh with any modeling tools before you lay down UVs in modo 301. This is an incredible time saver and brings UV editing into the 3rd dimension! See how to UV sculpt in this modo 301 tutorial.

How To: Move and rotate pole vectors in Maya 8.5

Take a gander at this 3D animation video tutorial on how to move pole vectors in Autodesk Maya 8.5. So, if you need to move that pole vector so it doesn't flip, and see where to put it if you want to let your character do the split. Also see how to rotate the pole vector in Maya. Your 3D modeling skills need it, trust me.

How To: Make rigid molds with fast-cast urethane

This excellent detailed video demonstrates how to create rigid molds with a fast cast urethane. Ideal for smaller models/molds with a flat side, fast-cast urethanes are widely used for their ease of use, low cost, and quick de-mold times. However, their use requires careful application of release agents. This process can be used in automotive, mechanical, fine art and film special effects uses.

How To: Change background colors and fonts in post subheadings

First you need to go to your site and click any post you want and see the simple heading and now you want to change the background. To do this, first you need to go to your word press admin and then click custom file editor in thesis options it will open your code window and here you will have to paste the code which is showing in the video. you will have to paste it in custom.css. After pasting the code you have to click the green save button.

How To: Fence in the office with Post-It Notes

Check out this Smart Show video by the Holiday Inn Express Hotels, which shows you how to have a little fun in the office. You can have your very own Office Olympics. Learn some basic team building skills, and learn how to play the games, like Post-It Note fencing, trashketball, and rubber band archery. Learn to work as a team, learn to have fun. The best thing here is learning how to Fence in the office with Post-It Notes. Yes!

How To: Make seasoned bread crumbs

If you have seasoned bread and a food processor, you too can make seasoned bread crumbs. It isn't necessarily a very tricky thing to figure out. That didn't stop chef Josh Allen from making this simple and easy-to-follow culinary guide, however. For more information, and to get started making your own seasoned bread crumbs (perfect for omelets or chicken breasts), watch this free video cooking lesson.

How To: Make a Hyperbolic Paraboloid Using Skewers

In Monday's post, we created a sliceform model of a hyperbolic paraboloid. In today's post, we will create a similar model using skewers. The hyperbolic paraboloid is a ruled surface, which means that you can create it using only straight lines even though it is curved. In fact, the hyperbolic paraboloid is doubly ruled and is one of only three curved surfaces than can be created using two distinct lines passing through each point. The others are the hyperboloid and the flat plane.

How To: Set mesh details relative to camera in LightWave

In this tutorial, you will see how to use the APS tool (specifically the Pixel per polygon function) in LightWave 9 to change the detail level of your mesh (or model) according to how close it is to the camera. This is a great tool because it will give your model details when needed, and less geometry to move around when detail is not needed. Set mesh details relative to camera in LightWave.

Coming Soon: Shadow Ban Haters & Bullies on Your Instagram Posts

In general, the internet can be a cruel place, and Instagram is no exception. Most of the time, the platform is a fantastic way to share and view unique and creative content, to reach an audience of both fans and friends. People can step out of line and harass or bully others on posts to the detriment of the entire community. However, this type of commenting won't be sustainable for much longer.

News: Vuforia AR Starter Kit Hits the Unity Asset Store for Free

In mid-November, Vuforia officially released Vuforia 6.1, which has full support for the Microsoft HoloLens. They also released their AR Starter Kit to the Unity Asset Store, which contains scenes that show you how to use Vuforia features. While I have yet to find any confirmation, I believe it is safe to assume that the AR Starter Kit will work with the HoloLens. I already had a Vuforia tutorial planned for this week, so as soon as I know for sure, I will begin working on it.