Present Day Map Search Results

How To: Use displacement maps and rendering in Mudbox

See how to use displacement maps and rendering in Mudbox in this video tutorial. Designed by professional artists in the film, games, and design industries, Autodesk Mudbox digital sculpting and texture painting software gives 3D modelers and texture artists the freedom to create without worrying about the technical details. Just check out this video to see about rendering and displacement maps. Use displacement maps and rendering in Mudbox.

How To: Develop mind mapping with Tony Buzan

Tony Buzan is a leading expert on the brain and learning, and inventor of the revolutionary Mind-Mapping technique, which he believes is more efficient than conventional methods of writing notes and ideas. In this film Tony talks about how he developed Mind Mapping and how it can be applied in everyday life. Develop mind mapping with Tony Buzan.

How To: Use global illumination in the Houdini Mantra renderer

This clip presents a quick tutorial on using global illumination in Houdini's Mantra renderer. It covers ambient occlusion, full irradiance, path tracing and photon mapping. Whether you're new to Side Effects Software's popular 3D production program or a seasoned graphic artist just interested in better acquainting yourself with the application, you're sure to be well served by this free video tutorial. For more information, including detailed instructions, take a look. Use global illuminatio...

How To: View Indoor Maps for Malls & Airports in Apple Maps

Apple has some great features aimed at making the lives of globetrotters and mall aficionados significantly easier, such as having detailed floor plans for airports and shopping centers in its native Maps app. With this feature available in Apple Maps, you no longer need to rely on publicly posted maps and directions that are often hard to understand.

How To: Play "Beautiful Day" by U2 on the electric guitar

Want to play a beautiful version of "Beautiful Day" by U2? See how it's done with this free video guitar lesson, which presents a complete (and we mean complete) breakdown of the song and its constituent parts. While this tutorial is geared toward those who already have some knowledge of the guitar, players of all skill level should be able to follow along given adequate time and effort. For more information, and to get started playing "Beautiful Day" on your own guitar, watch this video guit...

How To: Do makeup for black and white photo shoots

Back in the '20s and '30s when all Hollywood cinema - and photographs - were in black and white, actresses had to pile on the makeup. Specifically, heavy contouring of the eyes and cheekbones was important in order for those features to pop out in an otherwise flat photograph, as was getting a dark shade of lipstick for luscious and thick lips.

How To: Play Valparaiso on Onslaught Mode in Battlefield: Bad Company 2 (Hardcore)

If you have the DLC Onslaught for Battlefield: Bad Company 2, try following along with this video walkthrough to see how to beat the Valparaiso map on the Onslaught Co-Op Mode. And you're not going to learn just how to beat Valparaiso on Onslaught, but you're going to see how to win on Hardcore Difficulty. It might be a good idea for you to complete Hardcore Difficulty with a full squad of 4 players: 2 Engineers, 1 Assault, and 1 Medic.

How To: Play Atacama Desert on Onslaught Mode in Battlefield: Bad Company 2 (Hardcore)

After watching this two-part walkthrough, you'll be able to master the Atacama Desert map on the Onslaught Co-Op DLC mode for Battlefield: Bad Company 2. And we're not kidding, because this video guide is played on Hardcore Difficulty, the toughest of the difficulties. It might be a good idea for you to complete Hardcore Difficulty with a full squad of 4 players: 2 Engineers, 1 Assault, and 1 Medic.

How To: Map multi-sub objects in 3D Studio Max

This video tutorial is in the Software category which will show you how to map multi-sub objects in 3D Studio Max. What this means is you can apply two textures to a single 3D object. First you select the 3D object, say a box and go to editor > standard > multi sub-object > OK. Now change the number of materials from 10 to 2 and follow through the next steps to select the two textures. Then go to modify panel > edit mash. Select polygons, and apply the texture to the front of the box, move ar...

How To: Match plane's aspect ratio to an image in Blender

In this tip video, you'll see how to set the aspect ratio of a plane object to match that of the image mapped to it. This is important to prevent distortion in the mapped image. This knowledge will be helpful when using image planes for cutout trees and people, instanced image planes for particle effects, and any situation where you need non-distorted images on plane objects. Whether you're new to the Blender Foundation's popular open-source 3D computer graphics application or are a seasoned ...

How To: Create a full underwater scene in 3D Studio Max 2010

Interested in making the next Finding Nemo? Learn how to model and render a complete underwater scene using 3ds Max 2010 with this video guide. Whether you're new to Autodesk's popular modeling software or a seasoned 3D artist just looking to better acquaint yourself with the application, you're sure to be well served by this video tutorial. Specifically, this clip discusses each of the following topics:

How To: Using displacement and bump mapping in Maya 2011

Want to create a surface that isn't complete smooth when working in Maya 2011? Then, my friend, you'll want to know how to use the program's displacement and bump mapping tools. This clip will show you how it's done. Whether you're new to Autodesk's popular modeling software or a seasoned 3D artist just looking to better acquaint yourself with the Maya 2011 workflow, you're sure to be well served by this video tutorial. For specifics, watch this free video guide.

How To: Work with Standard Materials in 3ds Max

In this how to video, you will learn how to work with standard materials in 3D Studio Max. The material editor is found by clicking the multicolored button to the right. You can see sample spheres where you can see examples of materials. Below, you can see surface properties such as shaders and ambient colors. You can select the type of material to be applied here. You can select the standard material to get familiar with it. First, decide the shaders. Blend is the default shader, although th...

How To: Create window blinds in Photoshop

This video shows you how to create a realistic shadow of window blinds over the picture of a boy in a photograph that had no window blind shadows using Photoshop. Creating a separate layer, he creates shadows first by using the rectangular marquee, then filling in with black and copying the black stripes across the photograph. The opacity is set to 40%. The shadows look like a casting of the shadows of window blinds over the boy, but is not as realistic as he wants them to be. He then makes a...

How To: Start your term paper research

Katherine Miller teaches the secrets of starting your term paper research by using concept mapping method. Use a large sheet of paper and a marker to map out our ideas. First take an example like "Succeeding at college and grades" and write down the factors affecting your goal. The most common factor is money, now write down the things that has an impact on money like jobs, business and loans. The other factors are outside life, health, places for help and study habits. Simultaneously write i...

How To: Subscatter particles across a surface in Maya & Zbrush

This tutorial shows you how to subscatter particles (SSS) across the surface of a mesh using Zbrush and Maya then rendering with Mental Ray. In part one uvs are added to the Zbrush head to support the textures on the sss node. Part two shows you the basic node setup in Maya. Part 3 covers painting and applying diffuse maps in Zbrush to Maya, part 4 covers painting and applying the the front sss color map, part 5 covers the mid sss color map, part 6 applies the bump map to the sss node and par...

How To: Use the CAGED system on the guitar

The CAGED system is the road map of your guitar, it teaches you how to play any shape for any chord on any point on the neck of the guitar. This system does require you to be able to at least be able to bar anywhere on the neck with your finger. In this video you will learn the entire CAGED system and how to apply it to your playing.