Pricing Model Search Results

How To: Paint on a model in Zbrush

This 3D modeling software tutorial is all about UVs and using them in Zbrush. Learn how to paint on a model and why it's important to use proper UVs on a model not just in Zbrush but in any 3D modeling package. Learn how to poly paint in Zbrush and use UVs to keep the resolution where you need it.

How To: Planning on Buying an iPhone 5? Here's How to Get the Most Money for Your Old iPhone 4 or 4S

Apple is notoriously cryptic when it comes to the reveals of its new products, and as usual, they've kept us guessing about the release of the iPhone 5 (or "New iPhone?"). It's expected to be officially revealed on September 12, and rumor has it that sales will begin on the 21st. Though the whole world seems to be anxiously awaiting the announcement, there has also been some controversy surrounding the iPhone 5's production. With the high number of suicides and poor working conditions at Foxc...

How To: Adjust the brakes on a 1931 Model A Ford

The 1931 Model A Ford is a classic, but like many classic cars owning one means investing substantial time and money into maintenance and repairs. If the brakes are giving you a lot of trouble in your Model A (and when are they not?) it may be time to adjust them. This video will show you how to do just that.

How To: Create a 3D model of a knurl using Maya

For those who aren't familiar with them, knurls (can also be a verb: knurling) are the textured parts on the end of screws and other metal pieces that make them easier to grab. This video will teach you how to use Maya to create 3D models of knurls. You probably won't need too many knurls in your 3D art, unless you work in industry, but the lessons learned here can be applied to all sorts of other 3D modeling projects.

How To: 3D model a tire tread using Maya

Tire treads may not seem like a terribly important thing to model properly, but they are intricate and learning how to do it is a valuable experience. This video will walk you through creating a 3D model of a tire tread using Maya, specifically brutalizing a bend deformer.

How To: Model in Cinema 4D

Nick from Greyscale Gorilla shows you how to use primitives, splines, nurbs, deformers, and Mograph in order to model in Cinema 4D. It's not necessarily great for organic modelling but is wonderful for inanimate, non carbon-based objects.

How To: Add texture to a model house in 3D Studio Max

In this video, we learn how to add texture to a model house in 3D Studio Max. After you have created the model, press 7 on your keyboard. This will activate a new menu telling you how many polygons are in your model. Then, edit the edges and remove them so you have less polygons. After this, save the model under a name you want, then select everything on the model. Go to the parameters and click "edit". Now, go to mapping, then flatten mapping. The presets should be fine, then click "ok" and ...

How To: Calculate price per unit with basic arithmetic

From Ramanujan to calculus co-creator Gottfried Leibniz, many of the world's best and brightest mathematical minds have belonged to autodidacts. And, thanks to the Internet, it's easier than ever to follow in their footsteps. With this installment from Internet pedagogical superstar Salman Khan's series of free math tutorials, you'll learn how to unpack and solve word problems that require you to find price per unit.

How To: Create a 3D model of a children's book in Cinema 4D

Learn how to model a fairytale Book in Cinema 4D with this video walkthrough. Whether you're new to MAXON's popular 3D modeling application or are just looking to get better acquainted with Cinema 4D and its various features and functions, you're sure to enjoy this free video software tutorial. For more information, including complete instructions, watch this 3D modeler's guide.

How To: Model a 3D human head using 3D Studio MAX

An image of a human head can consist of a single penstroke or a thousand polygons. The head model that you will be learning to create in this three-video series leans very much towards the latter. The videos will teach you how to create a 3D model of the human head using 3D Studio MAX from a photo. It assumes some knowledge of 3DS MAX, but not too much, so don't be scared! Watch this baby and start modeling!

How To: Use sculpt brushes and bake models in Blender

This clip presents an introduciton on how to create and bake brushes within most versions of Blender. Whether you're new to the Blender Foundation's popular 3D modeling program or a seasoned graphic artist just interested in better acquainting yourself with the application, you're sure to be well served by this free video tutorial. For more information, including detailed instructions, take a look!

How To: Install Cairngorm in Adobe Flex 3 and use MVC

In this tutorial, Mike Lively of Northern Kentucky University discusses the MVC (Model Viewer Controller) architecture, installs Cairngorm into Adobe Flex 3, and discusses one of David Tucker's examples. The MVC model is comprised of a Model (encapsulates information from the d base (XML file), View (presentation layer that the user interacts with, and Controller (processes and responds to events and invokes changes to the model and viewer). See how to use the MVC model and install Cairngorm ...

How To: Use SketchUp to model for Google Earth

This 3D software modeling tutorial series shows you step by step how to create a suitable model for Google Earth within SketchUp. The series will start by showing you how to export data from Google Earth to use for reference, how to build and optimize the modle, texture it in Photoshop or Picasa and export and load it to Google Earth.

How To: Establish the modeling mindset for SketchUp

This video series helps you understand and get in the right mindset to model in SketchUp. It accompanies Chapter 2 of Google SketchUp for Dummies. PART 1 explains the relationship between edges and faces. PART 2 shows you how to give instructions with the drawing axes. PART 3 explains about keeping an eye out for inferences which help with accuracy. PART 4 shows you how to use those inferences to help you model - specifically locking and encouraging them. PART 5 covers how to get the best vie...

How To: Produce a 3D house/building model using Maya

Autodesk Maya, affectionately known as just Maya to its users, is a 3D computer graphics software that makes it easy to create impressive, realistic models of real-life - or imagined - objects. Super useful for graphic designers, film makers and web designers, the program is one that you should study if you're looking to go into one of the fields above.

How To: Model realistic arrow impacts in 3D Studio MAX

If you want to make fantasy 3D games, and if you're watching this video there's a really good chance that that is the case, you are probably going to have to model an arrow hitting an object at some point. Do it right! This two-part video will show you how to 3D model an arrow striking a treasure chest in 3D Studio MAX, including how to animate the arrow's motion right down to the wiggles it makes when it hits the object. Now get back into your modeling console and start putting WoW in its pl...

How To: Model a 3D character from start to finish in Blender

Learn how to create and rig a 3D model of a 3D character in Blender. Whether you're new to the Blender Foundation's popular open-source 3D computer graphics application or are a seasoned digital artist merely on the lookout for new tips and tricks, you're sure to be well served by this free video software tutorial. For more information, including step-by-step instructions, take a look!

How To: Model a head in 3D using Maya edge extrusion method

Modeling a face using Maya or any other 3D art program is tough to do without having the result end up looking like a zombie. See the film Final Fantasy: The Spirit Within if you don't know what I'm talking about. This six-part video will help you avoid this problem in your own 3D models by teaching you how to 3D model a face using the head extrusion method in Maya. You'll need a photo to start with (the creator does not supply the one he used here) but once you have that you should be able t...

How To: Create basic 3D models in 3D Studio Max 2011

Get started creating simple 3D models within 3ds Max 2011. Whether you're new to Autodesk's popular modeling software or a seasoned 3D artist just looking to better acquaint yourself with the application, you're sure to be well served by this video tutorial. For more information, and to get started creating your own 3D models in 3ds Max 2011, take a look!

How To: Model a hand using 3D Studio Max

In the old days, artists used to have their apprentices render all of the parts of some human figures except for the face and hands. Those are the hardest parts, and had to be done by the master. If you aspire to be a 3D modeling master, you have to be able to make good-looking hands. This video tutorial will show you how to model those hands using 3D Studio Max.

How To: Make a working "robot" model hand

In this four-part science tutorial, learn how to make a model of a hand that works like a real hand: with tendons that move the fingers. This is a great tool to teach kids the body's inner workings. Part 1 includes an introduction and parts 2-4 include the step-by-step instructions to contruct this learning tool.

How To: Apply light sources to 3D models in Photoshop

Pixel Perfect is the "perfect" show to help you with your Photoshop skills. Be amazed and learn as master digital artist Bert Monroy takes a stylus and a digital pad and treats it as Monet and Picasso do with oil and canvas. Learn the tips and tricks you need to whip those digital pictures into shape with Adobe Photoshop and Illustrator. In this episode, Ben shows you how to apply light sources to 3D models in Photoshop.