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News: One Number to Rule Them All! T-Mobile (Finally) Brings 'Digits' to Every Customer

The roll-out of T-Mobile's hotly anticipated 'Digits' service is now underway. For those unfamiliar with what could be the un-carrier's next killer app, 'Digits' is basically a combination of Google Voice and AT&T NumberSync. With it, T-Mobile customers can use their number across any phone, tablet, wearable, or PC. That means you can give out your phone number and answer the call on any device you like.

How To: Play 'The Sims Mobile' on Your iPhone or Android Right Now

The latest iteration of the gaming classic, The Sims, has arrived as a soft launch for both iOS and Android in Brazil. Aptly named The Sims Mobile, this free-to-play game seems to be very faithful to the PC-based version that won it so much acclaim. There are plenty of things to do in The Sims Mobile besides the usual home and character customization, and the game also lets you interact with real life friends to fully experience its virtual world together. Maintaining relationships, whether r...

How To: Share the World of Peanuts with Your Kids & Play Snoopy Pop on Your iPhone or Android

Jam City's Panda Pop was a great success that helped millions of users waste vast amounts of precious time with its bubble-popping panda cuddliness. Not wanting to mess with success, Jam City has now simply re-skinned the game to feature all the beloved characters from Charles Schultz's timeless Peanuts universe, complete with its relaxing soundtrack and a new name—Snoopy Pop.

How To: Play Tom Clancy's ShadowBreak on Your iPhone or Android Before Its Official Release

Tom Clancy games, like Rainbow Six and Ghost Recon: Wildlands, are famous for their realistic and immersive gameplay that focuses on covert, low-intensity warfare. Ubisoft now appears to be testing the overcrowded waters of mobile gaming with the release of ShadowBreak, and has soft released the game for both iOS and Android in Canada for further development, which means that with a little tinkering, you can play ShadowBreak in any country.

News: The Scaling Ratios Every HoloLens Dev Should Know for Clean Text in Mixed Reality

Designing for mixed reality, especially for the HoloLens, can present unique challenges. Dong Yoon Park, a Principal UX Designer at Microsoft with a passion for typography, recently gave a talk to the Windows Holographic Users Group Redmond (WinHUGR) about the pitfalls he ran into trying to convert what started out as a 2D iOS app 5 years ago to the newer 3D Holographic frontier with Unity.

How To: 5 Fruits to Throw on the Grill This Summer

The grill isn't just a place for burgers, dogs, and corn anymore. Fresh fruit has made its way into barbecue territory, with results so good, you'll think twice about settling for fruit salad. While some fruits are common enough on the grill (like pineapple), these six are more off the beaten trail: peaches, watermelon, strawberries, mango, and pears.

How To: Attack on Stack [Part 4]; Smash the Stack Visualization: Prologue to Exploitation Chronicles, GDB on the Battlefield.

Hi everyone! Last time we finished analyzing the assembly representation of our vulnerable piece of code (have I ever told you it is vulnerable?). This time we are going to introduce some fundaments about exploitation by demonstrating how to crash a program's execution. If that sounds lame, next time we will see how this crash can in fact be useful to control the program's execution, achieving remote code execution!

How To: Create Awesome Sweep Picking Licks While Improving Your Guitar Technique

If you are having problems playing your sweep picking arpeggios fast and clean then you are not alone. Many guitarists have the same problem. I suffered from the same problem, years ago. In fact, playing sweep picking arpeggios with poor technique is one of the most common problems that I encounter with my guitar students. After helping them overcome these challenges I have discovered 2 different approaches to improving your sweep picking technique. The first will keep you frustrated with bad...