With everyone sheltering at home, gaming is even more popular than ever. And it was already popular. In 2019, mobile gaming was valued at $64.4 billion, PC gaming brought in $29.6 billion, and on the desktop, $15.4 billion. There are now over 2.5 billion gamers on the planet. That's a lot of playing.
New York-based virtual content startup Sketchfab is usually at the forefront of the latest developments in augmented reality, so it's no surprise that the company has locked in yet another major platform.
The New York Times has made a habit of publishing augmented reality stories throughout 2018, and now the media giant's magazine is getting into the act, too.
A new set of APIs for Unity promise to make it easier for developers to publish apps that support both ARKit and ARCore.
In another move that pushes Meta 2 toward becoming a legitimate workplace tool, Meta Company has partnered with Dassault Systèmes to bring augmented reality support to the latter's Solidworks 3D CAD software.
Augmented reality developers are rapidly bringing science fiction tropes into the real world, with the latest example leveraging the TrueDepth camera on the iPhone X to emulate the cloaking technology made famous by movies like Predator and Marvel's The Avengers.
For companies wary of the temperature, PTC just made it easier for them to dip their toes in the waters of augmented reality.
Quietly, while the rest of the world was engaged in pandemic and political concerns, a few weeks ago Facebook casually upgraded its Spark AR platform with what it calls Unified Effect Publishing.
There's a new trend on Instagram Stories: People are making viral AR filters where images of popular characters from TV shows, movies, and other mediums shuffle above your head until one sticks. The filters range from Disney and Pokémon characters to Harry Potter and Friends, but you're not limited to just that because you can create your own "which are you?" filter.
Snapchat and its augmented reality capabilities have become a haven for music artists seeking to promote their new albums or simply amplify their art with immersive experiences.
While Apple and Google have paved the way for developers to create web-based AR experiences through their respective mobile toolkits, an open source option has entered the space.
According to a study done by Kaspersky, 7.6% of Android users root their phones. That may not sound like a lot, but with over 2 billion Android devices out there, the math works out to over 150 million rooted phones — more than the total population of Russia, Mexico, or Japan — so root nation is an important demographic that deserves being catered to.
Apple released the third public beta for iOS 12.4 on the afternoon of May 28. The update arrives roughly three hours after Apple published 12.4's third developer beta, and eight days after 12.4 public beta 2. At this time, it seems beta 3 is a minor update for 12.4, which itself is a small upgrade to iOS 12 as a whole. We expect iOS 12.4's shining feature to be Apple Card support.
Augmented reality platform maker Zappar and its marker-based augmented reality technology have been around well before Apple and Google brought markerless AR to mobile apps.
Our national month-long celebration of all things creepy and crawly comes to a climax on Wednesday with Halloween and will end with Día de Muertos on Friday, so now is the ideal time for the The New York Times to publish a mildly chilling augmented reality story for children.
Google subsidiary Owlchemy Labs has cooked up an experimental ARCore mobile app that enables smartphone users to follow along with their VR friends as they play games in a head-mounted display.
Amazon Web Services is calling up an age-old tactic of the tech industry — the hackathon — to drum up excitement and encourage the development of apps built on the Amazon Sumerian AR/VR platform.
Developers can now publish augmented reality experiences that are viewable through the experimental version of Chrome and ARCore.
The NBA Finals is underway, and now basketball fans with iPhones and Android devices can get closer to the action for free than they ever could with expensive courtside tickets.
With the theatrical premiere of Deadpool 2 less than two weeks away, the hype train for the sequel to 2016's surprise R-rated hit is gaining steam, and augmented reality is on board for the ride.
The augmented reality and VR arm of Verizon, Envrmnt, wants to make it really easy for anyone to create AR apps.
After closing its 2017 financial books on a high note, Snap, Inc. is planning to ride the momentum of its augmented reality products into the new year. That's the main takeaway following the company's 2017 earnings conference call, which was held on Tuesday.
On Thursday, Snapchat opened up its walled garden of World Lenses to the masses of creators with the launch of Lens Studio.
Facebook is hiring video game teams and other eSports organizations to create live and on-demand videos for its newsfeed. The company aims to take on others such as Twitch and YouTube, where most of the eSports' content is typically housed.
A scary piece of malware just got a lot more terrifying this week. Security firm Comodo reports that "Tordow," a banking Trojan first uncovered in September 2016, received a massive update this December.
Pennies may only be worth $0.01, but if you want a coin with everyone's favorite donut-eating dad on it, you're going to need to shell out a little bit more.
The Note7 fireworks bonanza was unprecedented in scope. A recent report suggests that Samsung could lose upwards of $20 billion in lost profit due to this fiasco.
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Today we are pleased to announce the end to the Apple vs. Android war. About a year ago, our Gadget Hacks team started working on a top-secret project to dual-boot both Android and iOS on the same phone—and we couldn't be more proud to announce that we've finally succeeded! Your phone can now run both iOS and Android—whenever you want. Right now.
I get advice from my friends on a lot of things in life—cool video games, movie reviews, and feedback on my choices in women. Friends can be very helpful in filtering out some of the excess noise and are more likely to give you suggestions you can relate to.
The coronavirus continues to disrupt the tech industry, including the augmented reality segment, with Apple and the iPhone the latest to feel the impact.
After dipping its toes into the AR cloud arena last year, Ubiquity6 is now jumping in with both feet this year.
After several iterations of the product, Snap is focused on making sure the world knows that its smartglasses can be fashionable.
After opening up its Spark AR platform on Instagram for all creators, Facebook is already expanding the platform's capabilities on its Snapchat killer.
Silicon Valley-based startup 8th Wall has spent much of the last few years building a reputation for enabling AR experiences that are platform agnostic via web browsers and mobile apps. Now, 8th Wall is promising to give developers the freedom to build and host AR experiences from anywhere via a simple web browser.
As demonstrated by holographic experiences for the Microsoft HoloLens and the Magic Leap One, volumetric video capture is a key component of enabling the more realistic augmented reality experiences of the future.
While Magic Leap World gets its share of fun apps for playing with Porgs, watching TV, and exploring the ocean's depths, developers are making a strong business case for the Magic Leap One as well.
In the last few years, the HoloLens has become a popular tool for use in medical procedures and training. But recently, the Magic Leap One has gained momentum in the space as well when it comes to medical use cases.
While Toyota ranks as the leading automotive brand in the world, the company is a follower when it comes to augmented reality.
It finally happened. Magic Leap has given the world its first glimpse at its debut device, the Magic Leap One Creator Edition.