Adobe InDesign CS4 software is used to create compelling print layouts, immersive content for playback in the Adobe Flash® Player runtime, and interactive PDF documents. It is built for graphic designers, prepress and production professionals, and print service providers who work for magazines, design firms, advertising agencies, newspapers, book publishers, and retail/catalog companies, as well as in corporate design, commercial printing, and other leading-edge publishing environments. Simpl...
Adobe InDesign CS4 software is used to create compelling print layouts, immersive content for playback in the Adobe Flash® Player runtime, and interactive PDF documents. It is built for graphic designers, prepress and production professionals, and print service providers who work for magazines, design firms, advertising agencies, newspapers, book publishers, and retail/catalog companies, as well as in corporate design, commercial printing, and other leading-edge publishing environments. Simpl...
Adobe InDesign CS4 software is used to create compelling print layouts, immersive content for playback in the Adobe Flash® Player runtime, and interactive PDF documents. It is built for graphic designers, prepress and production professionals, and print service providers who work for magazines, design firms, advertising agencies, newspapers, book publishers, and retail/catalog companies, as well as in corporate design, commercial printing, and other leading-edge publishing environments. Simpl...
Guiding internet users to useful content is one of the most lucrative businesses in the world. This process is called aggregation. Google and other search engines form the top of the food chain, aggregating all of the content on the web in response to queries. There are all sorts of other important aggregators though, and you probably use at least one every day: Fark and Reddit for web content, Rotten Tomatoes for movie reviews, and Metacritic for a variety of media, but most importantly, vid...
On October 7th, the IndieCade Conference will open its doors to some of the most innovative minds in the independent gaming industry. The three day event located in Culver City, California includes presentations by notable indie designers, workshops, galleries, and mixers. On the following day, however, the IndieCade Festival begins. Unlike the conference, the festival includes events targeted at gamers and the general public. While a $15 wristband will grant you access to keynotes, events, a...
The relationship between developers and publishers in the video game industry has always been awkward. Many great game developers such as Bizzare Creations, Clover Studio, and Bullfrog Productions have been disbanded due to corporate shenanigans involving their publishers and owners. The indie game movement has risen largely as a response to this.
1/3 of the city gone, the red colored buildings and homes are the ones that got destructed in the fire..
Since the beginning of last year, every six months or so the fine folks at Wolfire Games have gathered indie developers together to release a combo gaming pack called Humble Indie Bundle. Not only are the included games good, but the way one buys them is what makes Humble Indie Bundle one of the coolest products in games. Even better, Humble Indie Bundle #3 just came out last Tuesday and is available here for two weeks only.
Digital distribution games are already firmly established on the PC, and they've infiltrated every present and next-gen console to some degree. Whether you like to play DOS, AAA, PC or indie games, there's a way to purchase most of them without leaving the comfort and warmth of your couch or desk.
Curious about the newest obscure zines to hit the streets? Words and Stuff is a great website full of reviews on zines (mostly in the punk, politics, eroticism, and art arena) that either give the thumbs up or the thumbs down on what's worth purchasing.
Game Developer Magazine is a prominent periodical for game industry folk to read up on their craft. For those who don't work in games, it can be a little dry, but every year they release a Game Career Guide devoted to welcoming other people into their world. Best of all, it's free! You can view the newest issue just released here in your browser, or download the PDF version.
Without Japan, video games would not be very fun. Atari's early work was important, but Japanese developers, publishers, and hardware makers were responsible for almost every major advance in video games for the first 25 years of their mainstream existence. In recent years, it has often been said that they have become less relevant than Western developers. In the indie games movement— (our area of greatest interest here at Indie Games Ichiban)—Japan does not have anywhere near the presence th...
Nope, it’s not the McDonalds menu, but close enough. Jim Blackhurst has mapped 11 million deaths onto a 3-dimensional point cloud for video game Just Cause 2. The result is an amazing virtual heat map of a world where every white dot represents a death on impact: The millions of deaths formulate a detailed outline of major structures and roads in the game, visually mapping "extractions" at every square inch. In most traditional games, this would not be possible—players more often than not sta...
I was big into comic books when I was younger. I'd even create my own, though my drawing skills were not as good as the greats, such as Kirby or McFarlane. Hell, I still even have a couple DC and Marvel comics laying around somewhere, though I'm more likely to go watch a comic-based movie than buy an actual comic book. But there's nothing like "free" to get me back in the game.
We love you. Yes, you, esteemed reader. Your attention is what keeps Indie Games Ichiban World going, and we'd like to thank you for that, every single week. How? With $10!
Deus Ex: Human Revolution (DX:HR) was the biggest AAA release two weeks ago, which has drawn rave reviews and sold well across the entire world. But if you've actually played the game, then you've seen something annoying that it and many other games share. It happens at the beginning of the game—every time you turn it on.
The Google +1 button isn't as ubiquitous as the Facebook Like button, but it's getting there. Google's working hard on improving its functionality, and recently we've seen some innovative features added. The +1 button now appears on over one million sites, and you can do more with it than you could initially.
Type: Digital, Landscapes Theme: Incredible Landscapes, "Beyond the Mundane"
Type: Digital, avian Theme: Bird portraits, "The Avian Persona", wild or in captivity
Getting money to make a AAA game is hard. When anyone is lucky enough to get the funds they need, it usually comes from a giant game publishing company that wants the rights to the game, not to mention complete control. Those publishers have shareholders who demand a high return on their investment, so they avoid risk when choosing game projects to fund.
Nicholas Entertainment Group (NEG) is a Polish independent game publisher that recently got their hands dirty with development. Their first game (with Intoxicate Studios) is the forthcoming horror first-person shooter Afterfall: InSanity, which comes out next month—dangerously close to the Call of Duty: Modern Warfare 3, Battlefield 3 and Assassin's Creed Revelations release dates. That's some stiff competition for small company, especially since it's a $35 debut game.
The noble board game has stalwartly staved off elimination in the face of more technologically advanced video games for four decades. Try as they might, video games just can't seem to surpass them as an easy-to-use diversion for large groups of seated indoor people.
Carpe Fulgur translates to something along the lines of "Seize the Lightning" in Latin. Sometimes that is enacted with golf clubs by idiots. But the three intrepid indie video game localizers who work under that name are trying to do it the right way: metaphorically. They are translating and publishing Japanese games for the Americans market—games that have seldom been seen before because every other company thinks it's mad to release them here.
In the mid '90s, there was no such thing as a widely available indie video game. Brick-and-mortar stores were the only places for consumers to buy games, and magazines were the only outlets to hear about them. For video game creators, the need for a publisher to market and distribute was logistically essential to attract players.
The Xbox 360 is America's video game system. It was designed in America, it has better market share in America than anywhere else, and it has the most overtly macho game catalog of any console. For many Xbox fanboys, gaming heaven is shooting hordes of really well-animated things in the most intuitive way possible. Trouble Witches NEO - Episode 1: Daughters of Amalgam, released last week on Xbox Live Arcade (XBLA) for $10 by Japanese developer Adventure Planning Service, is a typical Xbox 360...
In the past 25 years, there have been five generations of home video games systems. Since Nintendo changed the world by releasing the NES in 1987, there has always been at least two consoles competing for dominance in the wild west of the games industry. This competition— coupled with rapid advancements in technology—has led to a new generation of battling systems coming out every five years, like clockwork.
No matter what word game you're playing, whether it's Scrabble or one of its near-homogeneous counterparts like Lexulous, Wordfeud or Words with Friends, one of the easiest ways to stay on top of your opponent is knowing all of the legal two-letter words you can play. You're not going to win by only playing two-letter words, but there are definitely occasions when the game could slip from your hands by not playing them.