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How To: Play Harry Potter Wizards Unite on Your iPhone Before Everyone Else

At long last, the magical world of Harry Potter has received a mobile game worthy of its name. Harry Potter: Wizards Unite is the game in question, and is set to touch down worldwide on June 21, 2019. For the longest time, however, the game has been available as a soft launched game for testing, and with a little tinkering, you can actually try it out right now before its official release stateside.

How To: Make your own corn dogs at home

The corn dog is generally considered near the bottom of the American food ladder. It is unrefined, and usually only found at county fairs and other hives of processed foods, fat, and gluttony. This recipe shows you how you can make a more refined version of this classically low-brow dish at home.

How To: Create a spiky textured hair style for men

Joico Spiker takes the time to show us how to style a mans hair so it is spiky and textured. It's very easy to get the gist of it even though the video is in a language other than english, . He recommends his hair styling product for this. He uses 3 separate stages of applying the hair gel, all three stages use about a nickel size dollop of gel. For the first stage you apply it over as much of an area as possible, setting a base for the second two stages. Next, you apply the second dollop of ...

How To: Paint light friskets, or gobos, in real time in modo

Developed by the same team of engineers responsible for LightWave 3D, modo, lowercase, delivers the next evolution of 3D modeling, painting and rendering in a single integrated and accelerated package for the Mac and PC. And now, modo is a true end-to-end solution that includes true 3D sculpting tools, animation and network rendering! More than just features, modo is a truly elegant integration of technology, raw horsepower and refined workflow. With such a wealth of inbuilt features, however...

How To: Use the UV Pack tool in modo

Devolped by the same team of engineers responsible for LightWave 3D, modo, lowercase, delivers the next evolution of 3D modeling, painting and rendering in a single integrated and accelerated package for the Mac and PC. And now, modo is a true end-to-end solution that includes true 3D sculpting tools, animation and network rendering! More than just features, modo is a truly elegant integration of technology, raw horsepower and refined workflow. With such a wealth of inbuilt features, however,...

How To: Use custom palettes in modo

Devolped by the same team of engineers responsible for LightWave 3D, modo, lowercase, delivers the next evolution of 3D modeling, painting and rendering in a single integrated and accelerated package for the Mac and PC. And now, modo is a true end-to-end solution that includes true 3D sculpting tools, animation and network rendering! More than just features, modo is a truly elegant integration of technology, raw horsepower and refined workflow. With such a wealth of inbuilt features, however,...

How To: Create wireframe effects when rendering in modo

Developed by the same team of engineers responsible for LightWave 3D, modo, lowercase, delivers the next evolution of 3D modeling, painting and rendering in a single integrated and accelerated package for the Mac and PC. And now, modo is a true end-to-end solution that includes true 3D sculpting tools, animation and network rendering! More than just features, modo is a truly elegant integration of technology, raw horsepower and refined workflow. With such a wealth of inbuilt features, however...

How To: Animate pivots in modo

Modo delivers the next evolution of 3D modeling, painting and rendering in a single integrated and accelerated package for the Mac and PC. And now, modo is a true end-to-end solution that includes true 3D sculpting tools, animation and network rendering! More than just features, modo is a truly elegant integration of technology, raw horsepower and refined workflow. With such a wealth of inbuilt features, however, things can get confusing, which is where this tutorial comes in. In this modo vi...

How To: Paint occluded dirt in modo

Devolped by the same team of engineers responsible for LightWave 3D, modo, lowercase, delivers the next evolution of 3D modeling, painting and rendering in a single integrated and accelerated package for the Mac and PC. And now, modo is a true end-to-end solution that includes true 3D sculpting tools, animation and network rendering! More than just features, modo is a truly elegant integration of technology, raw horsepower and refined workflow. With such a wealth of inbuilt features, however,...

How To: Use ultraviolet, or UV, gradients in modo

Devolped by the same team of engineers responsible for LightWave 3D, modo, lowercase, delivers the next evolution of 3D modeling, painting and rendering in a single integrated and accelerated package for the Mac and PC. And now, modo is a true end-to-end solution that includes true 3D sculpting tools, animation and network rendering! More than just features, modo is a truly elegant integration of technology, raw horsepower and refined workflow. With such a wealth of inbuilt features, however,...

How To: Make bio diesel

Make your own backyard biodiesel with the help of Kipkay. It's easy to make a small batch that will work in any diesel engine. You won't need any special equipment--an old juice bottle will serve as the "reactor" vessel--and on such a small scale, you can quickly refine your technique and perform further experiments. Thanks go to Rob Elam for the original article in Make Volume 3To download Making Biodiesel MP4 click here or subscribe in iTunes. Check out the complete Making Biodiesel article...

How To: Use modo in real time

Developed by the same team of engineers responsible for LightWave 3D, modo, lowercase, delivers the next evolution of 3D modeling, painting and rendering in a single integrated and accelerated package for the Mac and PC. And now, modo is a true end-to-end solution that includes true 3D sculpting tools, animation and network rendering! More than just features, modo is a truly elegant integration of technology, raw horsepower and refined workflow. With such a wealth of inbuilt features, however...

How To: Render output and masks in modo

Devolped by the same team of engineers responsible for LightWave 3D, modo, lowercase, delivers the next evolution of 3D modeling, painting and rendering in a single integrated and accelerated package for the Mac and PC. And now, modo is a true end-to-end solution that includes true 3D sculpting tools, animation and network rendering! More than just features, modo is a truly elegant integration of technology, raw horsepower and refined workflow. With such a wealth of inbuilt features, however,...

How To: Bake geometry in modo

Devolped by the same team of engineers responsible for LightWave 3D, modo, lowercase, delivers the next evolution of 3D modeling, painting and rendering in a single integrated and accelerated package for the Mac and PC. And now, modo is a true end-to-end solution that includes true 3D sculpting tools, animation and network rendering! More than just features, modo is a truly elegant integration of technology, raw horsepower and refined workflow. With such a wealth of inbuilt features, however,...

How To: Zoom in modo

Devolped by the same team of engineers responsible for LightWave 3D, modo, lowercase, delivers the next evolution of 3D modeling, painting and rendering in a single integrated and accelerated package for the Mac and PC. And now, modo is a true end-to-end solution that includes true 3D sculpting tools, animation and network rendering! More than just features, modo is a truly elegant integration of technology, raw horsepower and refined workflow. With such a wealth of inbuilt features, however,...

How To: Displace micropolygons in modo

Devolped by the same team of engineers responsible for LightWave 3D, modo, lowercase, delivers the next evolution of 3D modeling, painting and rendering in a single integrated and accelerated package for the Mac and PC. And now, modo is a true end-to-end solution that includes true 3D sculpting tools, animation and network rendering! More than just features, modo is a truly elegant integration of technology, raw horsepower and refined workflow. With such a wealth of inbuilt features, however,...

How To: Import Zbrush data into modo

Devolped by the same team of engineers responsible for LightWave 3D, modo, lowercase, delivers the next evolution of 3D modeling, painting and rendering in a single integrated and accelerated package for the Mac and PC. And now, modo is a true end-to-end solution that includes true 3D sculpting tools, animation and network rendering! More than just features, modo is a truly elegant integration of technology, raw horsepower and refined workflow. With such a wealth of inbuilt features, however,...

How To: UV texture in Houdini 9

This series of videos focuses on a typical UV workflow in Houdini 9. Learn how to create projections, edit UVs with a variety of tools, save out UV maps, and apply textures. Please download the project files below to follow along with these Houdini 9 texturing lessons.

How To: Draw and paint rock cliff mountain cliff environment

How to draw and paint rock cliff mountain environmental concept background. This landscape scene is created in a video demonstration using Photoshop. his step by step video shows you laying down the base color, blocking in shape for painting, assigning value and color composition, and refining detail for the final concept painting.

How To: Draw a simple cartoon dinosaur

In this tutorial, we learn how to draw a simple cartoon dinosaur. Start by drawing a rectangle and give it eyes on the upper right hand corner, then nostrils. Start drawing a body that has a jelly bean shape. Now, create small arms on the side of the body, that are smaller than the rest of the body. These arms should have a cylinder kind of shape to them. Now, draw some legs onto the bottom, using large cylinder shapes and little pointy toes. There should be adequate space in between each of ...

How To: Draw a biomechanical-themed tattoo sleeve design

Designing a tattoo sleeve is a challenging and important task for any tattoo artist or recipient, as they are huge, expensive, nearly impossible to hide and, like all tattoos, with you forever. This four-part video demonstrates the sketching and inking of a sleeve design with a a biomechanical theme. It is unmeasured and would need to be refined and drawn again before it could go on a body, but is a good place to start.

How To: Make mayonnaise from scratch

You've never had mayonnaise like this before. Watch this video to learn how to make homemade mayonnaise from scratch. The secret ingredient is a few drops of hot sauce, to add a nice, fresh spicy kick to your sandwiches or potato salad.

How To: Paint birds in watercolor

Watercolor painting is a great way to get introduced to the world of painting and fine art. The free flowing nature of watercolor allows you to start out simply as you refine your craft. You can make any shape or image that comes to your imagination. In this video series, learn how to paint birds in watercolor.

How To: Build your pecs with nutrition hints & exercise tips

Darin Stein from Fat Loss Lifestyle demonstrates how to build your pectoral muscles with exercise tips. Put two medicine balls into the butt of your palms, not your fingertips, for pushups. Lower your body for two seconds, keeping your elbows apart. Get a real nice stretch in the chest and push your body up. Do fourteen pushups. For an advanced workout, elevate your feet when doing the pushups. Walk a 65 millimeter resistance ball to your toes and continue doing the pushups. In addition to to...

How To: Draw a quick demonic head

If you need to draw a demon monster in a hurry then watch this video to see how you can sketch one up in a flash. The great thing about sketching is that you can just sort of etch out the form, refining it until you have the scary demon you are looking for.

How To: Use falloff handles in modo

Devolped by the same team of engineers responsible for LightWave 3D, modo, lowercase, delivers the next evolution of 3D modeling, painting and rendering in a single integrated and accelerated package for the Mac and PC. And now, modo is a true end-to-end solution that includes true 3D sculpting tools, animation and network rendering! More than just features, modo is a truly elegant integration of technology, raw horsepower and refined workflow. With such a wealth of inbuilt features, however,...

How To: Edge slice inside polygons within modo

Developed by the same team of engineers responsible for LightWave 3D, modo, lowercase, delivers the next evolution of 3D modeling, painting and rendering in a single integrated and accelerated package for the Mac and PC. And now, modo is a true end-to-end solution that includes true 3D sculpting tools, animation and network rendering! More than just features, modo is a truly elegant integration of technology, raw horsepower and refined workflow. With such a wealth of inbuilt features, however...

How To: Mix multiple falloffs in modo

Developed by the same team of engineers responsible for LightWave 3D, modo, lowercase, delivers the next evolution of 3D modeling, painting and rendering in a single integrated and accelerated package for the Mac and PC. And now, modo is a true end-to-end solution that includes true 3D sculpting tools, animation and network rendering! More than just features, modo is a truly elegant integration of technology, raw horsepower and refined workflow. With such a wealth of inbuilt features, however...

How To: Use group mask blending in modo

Developed by the same team of engineers responsible for LightWave 3D, modo, lowercase, delivers the next evolution of 3D modeling, painting and rendering in a single integrated and accelerated package for the Mac and PC. And now, modo is a true end-to-end solution that includes true 3D sculpting tools, animation and network rendering! More than just features, modo is a truly elegant integration of technology, raw horsepower and refined workflow. With such a wealth of inbuilt features, however...

How To: Customize tools in modo

Developed by the same team of engineers responsible for LightWave 3D, modo, lowercase, delivers the next evolution of 3D modeling, painting and rendering in a single integrated and accelerated package for the Mac and PC. And now, modo is a true end-to-end solution that includes true 3D sculpting tools, animation and network rendering! More than just features, modo is a truly elegant integration of technology, raw horsepower and refined workflow. With such a wealth of inbuilt features, however...

How To: Use multiple driver layers in modo

Developed by the same team of engineers responsible for LightWave 3D, modo, lowercase, delivers the next evolution of 3D modeling, painting and rendering in a single integrated and accelerated package for the Mac and PC. And now, modo is a true end-to-end solution that includes true 3D sculpting tools, animation and network rendering! More than just features, modo is a truly elegant integration of technology, raw horsepower and refined workflow. With such a wealth of inbuilt features, however...

How To: Use HDRI lighting in modo

Devolped by the same team of engineers responsible for LightWave 3D, modo, lowercase, delivers the next evolution of 3D modeling, painting and rendering in a single integrated and accelerated package for the Mac and PC. And now, modo is a true end-to-end solution that includes true 3D sculpting tools, animation and network rendering! More than just features, modo is a truly elegant integration of technology, raw horsepower and refined workflow. With such a wealth of inbuilt features, however,...