Rendered Conducive Search Results

How To: Use splines to model a head in 3ds Max 8

Check out this two-part 3ds Max video tutorial which exploits a little known capability of Max to create a head. You'll find this technique easier than box modeling for heads since your topology and edge flow are there from the beginning. With box modeling, there's a lot of division, connecting, turning, etc. to get basic topology in place.

How To: Create advanced Zbrush textures with Maya alphas

Using Maya you'll learn to produce an alpha to use in Zbrush. Very easy method to make a controlled alpha without using Zdepth tools in Zbrush. In part two, Using Zbrush tools to make a tileable texture. Texture sculpting techniques and the 2.5d tools within Zbrush. Part three covers setting up the Maya render for the texture and attaching maps to the node.

How To: Present Zbrush work in a portfolio

This video uses a skull modeled in other Zbrush lessons by Jason Walsh to discuss ideas and ways to think about presenting compositions, render passes and posting work for others to see, and for job applications. You don't need to have the skull built to follow this video. This theories should be applied to each sculpt after you've finished modeling.

How To: Make turducken

A Turducken is a partially de-boned turkey stuffed with a de-boned duck, which itself is stuffed with a small de-boned chicken. Each layer is surrounded with a bread type stuffing. We used a cornbread, jalapeño, smoked oyster stuffing and a sage, onion, celery stuffing. The turducken was roasted in the oven and served with mashed potatoes and green beens with cracklin Cracklin is the rendered duck fat cooked to a crunchy bacon like state. This video will show the tools you will need to debon...

How To: Write an applet with JAVA

In this video series John Montgomery demonstrates how to create a Java Applet and how to render a string of text within the applet. He starts off with the very basics, and each video builds on the previous one. He covers double buffering, zoom, creating icons and many other important features.

News: How Razer Used IGZO Display Tech to Achieve 120 Hz Refresh Rates

With their first attempt at the mobile market, Razer introduced a device that looks at the smartphone differently. Instead of focusing on minimal bezels or an amazing camera, Razer decided to make a phone for gamers. So how could Razer target the growing mobile gaming market, which is projected to generate $40.6 billion in global revenue in 2017? It starts with the IGZO LCD Display.

How To: Create glass material in 3ds Max

Dave shows you how to produce a glass three different ways in 3ds Max in the video tutorial. Put two panels away, then concentrating on sensor one press m on the keyboard to bring up the materials editor. On the material editor go to the first sphere, choosing a slight blue color, bring up the specter level, bring up the glossy level, click on two sided and bring down the last two to about four. Look to see it is fairly transparent, in a test window. This is glass one, put on hide. Go to glas...

How To: Get widescreen videos on YouTube

In this Computers & Programming video tutorial you will learn how to get widescreen videos on YouTube from normal videos. This can be done in Sony Vegas Movie Studio. Go to project > properties > video. Here you set the template width to 640, height 360, frame rate 30, field order as none, pixel aspect ratio to square, full resolution rendering quality to good and deinterlace method to blend fields. Next you save this template for future use and click apply. One of the quickest ways of conver...

How To: Cartoonize your videos with Cartoonr

Learn how to turn your videos into "A Scanner Darkly" style animations with this simple, quick and effective tool. Go to New Blue FX. Select your download platform and download the plug-in. Open your relevant software (this video example uses Sony Vegas) and note that the New Blue FX have been added. Open a video and pick an effect you like. If necessary, adjust the effects, until you are satisfied. Preview your video. If satisfied, render it and save. Follow these simple steps to turn your v...

How To: Use Sony Vegas

This seven part tutorial shows you the basics of using Sony Vegas video editing software. If you haven't used this software, or any other video editing software, this series will go over the basics you need to know. Part one covers the interface, two covers importing files, three covers adding sound, four covers adding effects, five and six cover rendering, seven covers capturing video.

How To: Get Great Bokeh for Videos and Photos Using Christmas Lights

So what is Bokeh? Well, the word comes from the Japanese term "boke" (bo-keh) which means fuzziness. Bokeh describes the character of the blur in an image, but is often used specifically to refer to points of light rendered as fuzzy circles. These "circles of confusion" come from points of light not being perfectly focused. You know when you're taking a picture of your friend at night, and the lights in the background go fuzzy? That's it! Having a beautifully blurred background can help focus...

How To: Create good renders in 3ds Max 8

This software tutorial shows you how to create good renders from 3ds Max 8. It's one thing to create cool models in 3D Studio Max but if you can't get the lighting right and output a good render, then it's pretty useless. So watch this tutorial and get tips on creating a good render in 3ds Max 8.

News: HoloLens Assists in Live Surgery

Numerous examples exist of doctors and surgeons using HoloLens to plan surgeries. The device has even been used to view reference images during a procedure and stream it to a remote audience. Until recently, it has not been used to augment the surgeon's view of the patient during a live surgery.

How To: Paint a traditional puppy dog painting

Everybody loves dogs, but not everybody can own one. Although… everyone can own and enjoy a painted dog. And if you want to learn how to paint a puppy dog yourself, this is the video tutorial for you. Make sure to pause the video after each step and look at the screen every few seconds while you are drawing.