Resolution Texture Search Results

How To: 11 Unique Effects to Make Your iPhone Photos & Videos Less Boring on Social Media

Social media apps like Instagram, Snapchat, and TikTok have plenty of editing tools that go beyond the basics, but there are still a lot of things they can't do. So if you want to apply interesting, unique effects to your photos and videos for social media, you'll need to add some other apps to your iPhone's arsenal of tools.

News: New iOS 13 Features — The 200+ Best, Hidden & Most Exciting New Changes for iPhone

Apple's iOS 13 has been available for beta testing since June, and the stable release pushed out to everyone on Thursday, Sept. 19. To help you make the most out of iOS 13 for iPhone, we've rounded up everything you'll want to know, whether a colossal feature, small settings change, interface update, or hidden improvement.

How To: Install Minecraft Texture Packs

Hello everyone, I am Brandon Hopkins from TechHut and I am going to be showing you how to install Minecraft Texture Packs on Windows, Linux, and Mac. I will also link you to one of the best Texture Pack I have used and a website where you can download 100+ different texture packs.

How To: Model, texture & light a glass bottle in modo 203

Modo community member Roger Harris explores his techniques for modeling, texturing and lighting a glass bottle in modo 203. If you are new to modo, this tutorial series should help you learn the basics of the software by taking you all the way through a project. Learn basic modeling, texturing and lighting in this modo tutorial. Model, texture & light a glass bottle in modo 203 - Part 1 of 3.

How To: Create 2D procedural textures in LightWave

The node editor in LightWave allows you to create procedural 2 dimensional textures. This is better than normal mapping because it can be directly applied to UV's. Trust us, this is a good thing to know how to do once you start animating textured objects! Create 2D procedural textures in LightWave.

How To: Make a pumpkin texture in Blender 2.5

This clip will take you through the process of texturing a 3D pumpkin in Blender 2.5. This tutorial uses a procedural materials and textures. Whether you're new to the Blender Foundation's popular open-source 3D computer graphics application or are a seasoned digital artist merely on the lookout for new tips and tricks, you're sure to be well served by this free video software tutorial from the folks at CG Cookie. For more information, including step-by-step instructions, take a look! Make a ...

How To: Explore textures with Sid the Science Kid

In this video tutorial, viewers learn how to evaluate texture by going on a texture hunt. You will need to do this task in a group. Begin by going around the room and finding a texture that you like. Touch all kinds of things to feel the texture. When you found your texture, bring it back to the group and evaluate it. You will compare and contrast how the object feels. The texture of the objects will vary. They can be smooth, rough, hard, soft , sharp or have any other kind of feel. This vide...

How To: Create an Eye Shader in Autodesk Maya

In this New section We are going to learn about the texturing in Autodesk Maya. In this tutorial we will learn how to make an eye texture without using any external image or any kind of digital painting. Still we will manage to creat not so realistic but very convincing and customizable eye shader with the help of ramp in Autodesk Maya. Hope this technique will help you to create the same with very little expense. Eye Texture in Maya | Maya Texturing | Maya Shader | Texturing In Autodesk Maya...

How To: Create a rock texture with procedurals in 3ds Max 2010

In this 3D Studio Max tutorial, you'll see how to use procedurals to create a rock texture. Specifically, the guide addresses displacement tuning in Mental Ray, specularity properties and using stacked procedurals to create cracks, rust, and bumpy structures over the surface. Whether you're new to Autodesk's popular modeling software or a seasoned 3D artist just looking to better acquaint yourself with the application, you're sure to be well served by this video tutorial. For more information...

How To: Use group masks in modo 301

This 3D software tutorial teaches you the power and simplicity of the group mask in modo 301. When you hear the term mask, you probably think of layer masks, but group masks are different and more complex. See how to use a single procedural, image or vertex map texture to modulate multiple complex material and texture sets in modo 301. Use group masks in modo 301.

How To: Use Photoshop to create a hair-like texture

This tutorial shows you how to create hair textures in Photoshop. You should have a good handle of Photoshop before trying this tutorial - good verbal instruction but you don't there is a lot of hotkey work so you don't see much going on on the screen. Use Photoshop to create a hair-like texture.

How To: Create 3D looking textures in Photoshop

This tutorial will show you how to quickly use clouds and other tools to create a texture with some nice dimension to it. This is a great starter example, and we suggest you experiment with colors and variations of your own! Create 3D looking textures in Photoshop.

How To: Add texture to 3D objects with OpenGL for C++

By now, you should know a few of the basics of programming with OpenGL and GLUT for C++ developing, like shapes, transformations, timers, and colors. Now it's time for lighting. Everything could look right in your 3D program or game, but if you're lighting isn't right, it's a sad world for all of us. This video lesson will show you how to add lighting to 3D scenes with OpenGL for C++, so you can start making your own 3D programs.

How To: Use the displace modifier in 3ds Max

The Displace modifier in 3ds Max acts as a force field to push and reshape an object’s geometry. You can apply its variable force directly from the modifier gizmo, or from a bitmapped image. The 3D Studio Max displace modifier works on Shapes, Meshes, Polys, Patches, NURBS. Displace is often used to make terrains or to add finer texture to 3D models with out having to model in extra texture. It can also be used in a very controlled way to manipulate geometries. With the use of procedural text...

How To: Create multiple UV maps & clone paint projected textures in Blender 2.5

In this video tutorial, we learn how to use multiple UV maps and clone paint projected textures within Blender 2.5. Whether you're new to the Blender Foundation's popular 3D modeling program or a seasoned graphic artist just interested in better acquainting yourself with the application, you're sure to be well served by this free video tutorial. For more information, including detailed instructions, take a look. Create multiple UV maps & clone paint projected textures in Blender 2.5.

How To: Use mesh preparation and sculpting in Mudbox

See how to use mesh preparation and sculpting in Mudbox in this video tutorial. Designed by professional artists in the film, games, and design industries, Autodesk Mudbox digital sculpting and texture painting software gives 3D modelers and texture artists the freedom to create without worrying about the technical details. Just check out this video to see about mesh preparation and sculpting. Use mesh preparation and sculpting in Mudbox.

How To: Use displacement maps and rendering in Mudbox

See how to use displacement maps and rendering in Mudbox in this video tutorial. Designed by professional artists in the film, games, and design industries, Autodesk Mudbox digital sculpting and texture painting software gives 3D modelers and texture artists the freedom to create without worrying about the technical details. Just check out this video to see about rendering and displacement maps. Use displacement maps and rendering in Mudbox.

How To: Make a custom brush texture in Fireworks 8

In this Fireworks 8 video tutorial you will learn how to add a custom texture. You can use bitmap files from Fireworks and other applications as textures. Make sure to hit "play tutorial" in the top left corner of the video to start the video. There is no sound, so you'll need to watch the pop-up directions. Make a custom brush texture in Fireworks 8.

How To: Create an aged chrome texture in Autodesk 3ds Max 2010

See how to age a chrome metal shader within 3ds Max 2010. See how to use 3ds Max 2010's built-in grouping features to work on multiple meshes the same way you might work on a single object. Whether you're new to Autodesk's popular modeling software or a seasoned 3D artist just looking to better acquaint yourself with the application, you're sure to be well served by this video tutorial. For more information, and to get started taking advantage of the 3ds Max Assembly and Group tools yourself,...

How To: Assign material ID's and multiple textures in 3ds Max

When you assign a material ID to certain polygons, you will tell 3D Studio Max to use that material only on those polygons that you want. In this 3d Max video tutorial you will learn how to assign material ID's and multiple textures to the same source. Make sure to hit "play tutorial" in the top left corner of the video to start the video. There is no sound, so you'll need to watch the pop-up directions. Assign material ID's and multiple textures in 3ds Max.

How To: Create seamless bricks with imageSynth for Photoshop

This four part tutorial explains the process of leveraging image Synth to create a seamless, tiling image of bricks in Photoshop. The tips and techniques learned in this series will prove useful for any number of texturing challenges. Learn how to create seamless textures using the imageSynth Photoshop plug-in and this tutorial. Create seamless bricks with imageSynth for Photoshop - Part 1 of 4.

News: The Top 10 Must-Have Skyrim Mods

Skyrim really took the cake this year. With its awe-inspiring gameplay, much improved combat and leveling system, and a fresh new look, it's no wonder the game has already received a Game of the Year award. But for hardcore gamers, the fun may be over. You've played the game for thousands of hours, and have exhausted the entire game's main and auxiliary quests. You need more.

News: Man Builds Camera as Big as His Dog

Gil Adam, a student of Industrial Design in Bezalel Academy of Arts and Design in Jerusalem, Israel, has created a 3:1 scale model of his favorite plastic camera, the Holga. While the camera is just a model (non-operational), it's pretty fun to see the oversized object next to Adam's face, and his dog.

How To: Unwrap or unfold geometry in 3ds Max

This 3ds Max modeling tutorial covers how to unwrap or unfold geometry. This technique is used more for texture mapping but in this tutorial we the unfolded geometry back to the view port to use for building physical models. This geometry can them be used for laser cutting. One thing to note is that since this technique is for texture mapping it can lack precision but for scaled models it works well. See how to get creative with unwrapping and modeling in 3ds Max in this software tutorial. Un...