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NR50: Next Reality's 50 People to Watch: Timoni West

If you're a developer in the augmented and mixed reality space, there's a high probability that you're intimately familiar with the 3D application and game engine Unity. In May, at VisionSummit 2017, Microsoft announced that 91% of all HoloLens applications have been made with the software. But there's a section of Unity that you may not be familiar with, which has become very important to augmented, mixed, and virtual reality (known collectively as XR, for "extended reality") — Unity Labs.

News: Project Halium Could Open the Floodgates for Non-Android Custom ROMs

Rooting a phone lets us install custom operating systems, known as ROMs, which replace the device's preinstalled OS. Most custom ROMs are based on code from the Android Open Source Project (AOSP), which gives them a look and feel similar to Google's version of stock Android. But every now and then, you'll see a ROM that isn't based on Android, though these are few and far between — at least, until now.

HoloLens Dev 101: How to Create User Location Hotspots to Trigger Events with the HoloLens

One of the truly beautiful things about the HoloLens is its completely untethered, the-world-is-your-oyster freedom. This, paired with the ability to view your real surroundings while wearing the device, allows for some incredibly interesting uses. One particular use is triggering events when a user enters a specific location in a physical space. Think of it as a futuristic automatic door.

How To: Change Your App Store Country to Download Region-Locked Apps & Games on Your iPhone

Before many games make it to the US-based iOS App Store, they get "soft launched" in a smaller country to get real-world testing for bugs. It's a pilot program, so to speak, as countries like Vietnam or the Philippines have far fewer iPhone users than the US, thus offer a more controlled environment for developers to get feedback and zero-in on issues that may occur in a game's early development phases.

News: Say Hello to Unity 2017's New Time-Saving Features for Mixed Reality Development

Early this morning, Unity held their keynote at GDC 2017 in the InterContinental San Francisco hotel. During the event, they talked about their upcoming roadmap and many changes that are coming down the pipe. This list included the lighting explorer, progressive lightmapper, the new 4K video player, native support for Vulkan graphics, TextMesh Pro integration, and the one that really excites me as a HoloLens developer—dynamically/runtime created navigation meshes.

Have You Seen This?: HoloTerrain Lets HoloLens Users Explore the Earth in 3D

After what appeared to be an issue with the Windows Store for HoloLens not showing many newer applications, including one that I had released over a month ago, Microsoft finally squashed the bug. So, at first glance, it would seem as if there were lots of new HoloLens projects that just appeared in the store, even though they've likely been hiding out there for a while. HoloTerrain is one of those apps.

HoloLens Dev 101: The Unity Editor Basics

With any continuously active software, it can start to become fairly complex after a few years of updates. New features and revisions both get layered into a thick mesh of menu systems and controls that even pro users can get bewildered by. If you are new to a certain application after it has been around for many years, it can be downright intimidating to know where to begin.

News: We're Very Close to the Dark Future of Deeply Augmented Reality in Black Mirror's 'Playtest'

Black Mirror, Netflix's technology-horror anthology, never fails to provide thought-provoking entertainment centered around emerging and futuristic technologies, and the third season's second episode, "Playtest," delves deep into the worlds of mixed, augmented, and virtual reality. While designed to leave you haunted by the end, offering a more "evil" narrative than we'll likely see in our actual future, the episode explores possibilities that aren't as far off as one might think.

How To: Enable the Hidden 'Night Mode' Setting on Android 7.0 Nougat

When Google released the first Developer Preview build of Android 7.0 Nougat, users were happy to see that a new "Night Mode" was included among the changes. The feature would cancel out any blue light emitted from your screen to help you get to sleep a bit earlier, quite similar to f.lux for desktop computers, or Apple's Night Shift for iPhones. It could be set to turn on automatically based on time of day, or you could manually enable Night Mode with a Quick Settings toggle.

News: Come Build an Awesome Virtual or Mixed Reality Experience with Us!

We're on the verge of an amazing evolution of technology where we can work and play in virtual worlds that merge with our own—or let us escape into our imaginations entirely. But creating virtual, mixed, and augmented reality experiences requires resources and hardware that not everyone has access to. If you want to build something awesome with the Microsoft HoloLens (or one of the other awesome platforms), we want to help you do just that.