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Meeting the Dungeon Defenders: An Interview with Trendy Entertainment

I've been unreasonably excited about Dungeon Defenders (NOT DUNGEON DEFENDER!) for almost a year. Playing it at PAX did nothing to damper that enthusiasm. I had a chance this week to speak with co-founder/development director Jeremy Stieglitz and marketing diretor Philip Asher from Gainesville, Florida based developer Trendy Entertainment to find out a little more about the game, and how it came together.

News: The Value and Worth of Daily Positive Affirmations

I've been dealing with emotional difficulty for many years. It started when I had surgery for the epilepsy I was dealing, and quite literally, dying with. Since the surgery on March 28, 1990 I have had no seizures, but I have had plenty of emotional difficulty. Along with that, surviving some traumatic events has added some emotional baggage...in other words struggling...along the way.

How to Get Better at Halo: Reach

Introduction Halo: Reach is Bungie's latest and final addition to the franchise. Microsoft has claimed the title and from now on 343 Industries will be working on the Halo franchise. In my opinion, Bungie's last game is the best out of all of them. These are some tactics and bits of advice that I've picked up.

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