Space Hogging Search Results

How To: Apple Finally Fixed the Biggest Problem with the iPhone's Files App

The Files app was first introduced to the iPhone with the release of iOS 11. In the two years since its unveiling, we've enjoyed a more desktop-class experience since there's finally a decent file manager for mobile devices. That said, there was always one major issue with the Files app, an issue iOS 13 solves for good.

Apple AR: Put 3D Emojis & Text in Your Videos with Holocam

People love emojis, it's a scientific fact. So an app that places poops, smileys, and ghosts into social media videos should, in theory, be the most popular app ever. That's likely the reasoning behind the new Holocam app, which is available for $0.99 in the iOS App Store. Sure, Snapchat and Instagram offer users editing tools to stick static text, emojis, and drawings on top of photos and videos. However, Holocam ups the ante by placing fully three-dimensional emoji, text, and drawings, as w...

News: Occipital Wants to Turn iPhones into Mixed Virtual Reality Headsets

If you're an Apple user and want an untethered virtual reality system, you're currently stuck with Google Cardboard, which doesn't hold a candle to the room scale VR provided by the HTC Vive (a headset not compatible with Macs, by the way). But spatial computing company Occipital just figured out how to use their Structure Core 3D Sensor to provide room scale VR to any smartphone headset—whether it's for an iPhone or Android.

News: EtherWars Brings Real-Time Strategic Space Battles into the Living Room

If you want to quickly understand EtherWars, imagine a game like StarCraft where you build out your base on your living room floor instead of on a computer screen. Before we had computer games to help us imagine what space wars might feel like, we played with toy ships and used our imaginations. EtherWars combines those two elements by replacing toys with holograms that actually react to your choices.

News: Check Out These Awesome Mixed-Reality Movies Made with the HoloLens

Mixed reality filmmaking isn't a new concept. Disney managed to make it work in 1988 with Who Framed Roger Rabbit, but not without an enormous amount of work. We haven't seen many mixed reality films of that scope since, and perhaps that's because it's still hard to accomplish. Filmmakers don't look through a viewfinder or monitor and see the fully rendered result on screen—but that can change with mixed reality headsets like the HoloLens.