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News: World Malaria Day Reminds Us That The Fight Isn't Over

The theme for 2017's World Malaria Day, which is today, April 25, is "End Malaria for Good." For many Americans, this might seem like an odd plea. Especially since Malaria is seemingly an obsolete problem here. However, on World Malaria Day, it's important to remember the danger of malaria is still very much present in the US. And around the world, the disease is at the epicenter of a global crisis.

News: Apple Just Hired an AR Specialist from NASA

Apple likes to play their cards close to the vest, don't they? The iconic company doesn't usually reveal much about their projects until it's time for an official announcement. But sometimes ... They can't stop a leak of information from happening, or they just leak the news themselves like Steve Jobs used to. That brings us to today's news. It appears the tech giant has hired an augmented reality specialist from NASA to join their AR team.

How To: Play DuelBeats on Your iPhone or Android Before Anyone Else

Fans of rhythm tap games and traditional one-on-one fighters finally have something to bring them closer together. DuelBeats, a fighting game that lets you perform moves by tapping to the beat of a song, has been released as a soft launch for both iOS and Android in New Zealand, Australia, and Singapore. Just because the game is exclusive to those regions doesn't mean we can't try it out for ourselves, and with a little hackery, it's entirely possible to do so.

News: ODG's New R-7HL Are the First Rugged Smartglasses Made Specifically for the Industrial Workforce

Osterhout Design Group just announced the upcoming release of the newest addition to their smartglasses lineup, the R-7HL, short for R-7 Hazardous Location. ODG worked directly with customers who work in extreme environments to come up with a durable solution that fits their needs; These smartglasses can not only survive but function well in many areas that would otherwise be considered too harsh for augmented reality tech.

News: Say Hello to Unity 2017's New Time-Saving Features for Mixed Reality Development

Early this morning, Unity held their keynote at GDC 2017 in the InterContinental San Francisco hotel. During the event, they talked about their upcoming roadmap and many changes that are coming down the pipe. This list included the lighting explorer, progressive lightmapper, the new 4K video player, native support for Vulkan graphics, TextMesh Pro integration, and the one that really excites me as a HoloLens developer—dynamically/runtime created navigation meshes.

News: 3D Modeling Comes to Mixed Reality on the HoloLens with Verto Studio 3D

3D modeling is usually a very long and complicated process. Manipulating the thousands to millions of vertices, faces, and triangles to the correct shape you want is just the first part of the process, and can take a good while depending on the level of detail needed. From there, you need to texture the model by applying the UV coordinates and placing the textures in the correct places. And all of this isn't even including the process of creating normal maps.