Tax Effects Search Results

How To: Refine 3D trails in Houdini 10

This one-two tutorial offers advice on how to work with bespoke shaders and compositing networks in Houdini 10. Whether you're new to Side Effects Software's popular 3D production program or a seasoned graphic artist just interested in better acquainting yourself with the application, you're sure to be well served by this free video tutorial. For more information, including detailed instructions, take a look. Refine 3D trails in Houdini 10 - Part 1 of 2.

How To: Use UV mapping in Houdini

This four-part series presents an introduction to some of the techniques for uv mapping in Houdini. This first part introduces the concept of UVs, and looks at UVProject as a way of adding UVs, and UVQuickShade as a way of visualising them. Whether you're new to Side Effects Software's popular 3D production program or a seasoned graphic artist just interested in better acquainting yourself with the application, you're sure to be well served by this free video tutorial. For more information, i...

How To: Composite in Houdini 10

This video provides an introduction to basic compositing in Houdini. The first part looks at color and alpha planes, the use of matte shading. It also covers generator and filter compositing nodes, and the beginnings of masking. Whether you're new to Side Effects Software's popular 3D production program or a seasoned graphic artist just interested in better acquainting yourself with the application, you're sure to be well served by this free video tutorial. For more information, including det...

How To: Upres smoke simulations in Houdini 10

This clip uses a smoke example to examine source variations and upres (techniques which are useful preparation for the pyrofx tools). Whether you're new to Side Effects Software's popular 3D production program or a seasoned graphic artist just interested in better acquainting yourself with the application, you're sure to be well served by this free video tutorial. For more information, including detailed instructions, take a look. Upres smoke simulations in Houdini 10 - Part 1 of 2.

How To: Instance a light to a particle in Houdini 10

This clip presents a quick look at how to instance lights to particles in Houdini. Whether you're new to Side Effects Software's popular 3D production program or a seasoned graphic artist just interested in better acquainting yourself with the application, you're sure to be well served by this free video tutorial. For more information, including detailed instructions, take a look. Instance a light to a particle in Houdini 10.

How To: Create a particle-based explosion in Houdini 10

This clip presents a walkthrough of how to go about creating a particle based explosion in Houdini 10. Whether you're new to Side Effects Software's popular 3D production program or a seasoned graphic artist just interested in better acquainting yourself with the application, you're sure to be well served by this free video tutorial. For more information, including detailed instructions, take a look.

How To: Make lighting models in Houdini with illuminance loops

This clip offers instructions on how to create your own lighting models using an illuminance loop in a VOP network. Whether you're new to Side Effects Software's popular 3D production program or a seasoned graphic artist just interested in better acquainting yourself with the application, you're sure to be well served by this free video tutorial. For more information, including detailed instructions, take a look. Make lighting models in Houdini with illuminance loops.

How To: Replicate an object's animation with CHOPs in Houdini

This Houdini 10 user's guide offers a look at how CHOPs can be used to replicate animation from one object to many, or more precisely to vary that animation. Whether you're new to Side Effects Software's popular 3D production program or a seasoned graphic artist just interested in better acquainting yourself with the application, you're sure to be well served by this free video tutorial. For more information, including detailed instructions, take a look. Replicate an object's animation with C...

How To: Create and use volumes in Houdini 10

This tripartite tutorial series presents an in-depth look at how to use volumes in Houdini 10 — creating them using the volume and IsoOffset SOPs, and adjusting their values. Whether you're new to Side Effects Software's popular 3D production program or a seasoned graphic artist just interested in better acquainting yourself with the application, you're sure to be well served by this free video tutorial. For more information, including detailed instructions, take a look. Create and use volume...

How To: Set attributes and local variables in Houdini 10

This clip offers an introduction to using attributes and local variables in Houdini. It covers vertices (vertexes), points, primitives and details. Whether you're new to Side Effects Software's popular 3D production program or a seasoned graphic artist just interested in better acquainting yourself with the application, you're sure to be well served by this free video tutorial. For more information, including detailed instructions, take a look. Set attributes and local variables in Houdini 10...

How To: Use physically-based rendering in Houdini 10

This four-part guide presents an introduction to physically-based rendering in Houdini 10, covering what PBR will and won't do for you, sampling settings, environment lighting, objects as lights, shaders, issues with specular highlights. Whether you're new to Side Effects Software's popular 3D production program or a seasoned graphic artist just interested in better acquainting yourself with the application, you're sure to be well served by this free video tutorial. For more information, incl...

How To: Create and work with polygons in Houdini 10

This clip presents a look at one of the basics of Houdini: Polygons - point, vertex and primitive data, smoothing and faceting, subdivision, removing inline points, orienting polygons and making polygons planar. Whether you're new to Side Effects Software's popular 3D production program or a seasoned graphic artist just interested in better acquainting yourself with the application, you're sure to be well served by this free video tutorial. For more information, including detailed instruction...

How To: Export light passes in Houdini 10

This very short tutorial looks at using image planes, and the new 'per light' option in Houdini 10 to create extra image planes to separate out diffuse, specular, and gi lighting. Whether you're new to Side Effects Software's popular 3D production program or a seasoned graphic artist just interested in better acquainting yourself with the application, you're sure to be well served by this free video tutorial. For more information, including detailed instructions, take a look. Export light pas...

How To: Create and render a glowing neon sign in Houdini

Learn how to create a glowing neon sign using Houdini's renderer and compositor with this clip. Whether you're new to Side Effects Software's popular 3D production program or a seasoned graphic artist just interested in better acquainting yourself with the application, you're sure to be well served by this free video tutorial. For more information, including detailed instructions, take a look. Create and render a glowing neon sign in Houdini - Part 1 of 2.

How To: Render a scene with depth of field in Houdini 10

This clip presents a quick lesson on how to render a scene using depth of field (DoF) in Houdini 10. Whether you're new to Side Effects Software's popular 3D production program or a seasoned graphic artist just interested in better acquainting yourself with the application, you're sure to be well served by this free video tutorial. For more information, including detailed instructions, take a look. Render a scene with depth of field in Houdini 10.

How To: Use global illumination in the Houdini Mantra renderer

This clip presents a quick tutorial on using global illumination in Houdini's Mantra renderer. It covers ambient occlusion, full irradiance, path tracing and photon mapping. Whether you're new to Side Effects Software's popular 3D production program or a seasoned graphic artist just interested in better acquainting yourself with the application, you're sure to be well served by this free video tutorial. For more information, including detailed instructions, take a look. Use global illuminatio...

How To: Use and work with bundles in Houdini 10

This clip discusses the use of bundles in Houdini. Bundles serve similar purposes to groups of objects and layers in other applications. Whether you're new to Side Effects Software's popular 3D production program or a seasoned graphic artist just interested in better acquainting yourself with the application, you're sure to be well served by this free video tutorial. For more information, including detailed instructions, take a look. Use and work with bundles in Houdini 10.

How To: Do a 10 min resistance workout with Joel Harper

This video shows advance resistance workout for lower body and abs. This is a level 2 band work out video. To do this you need the bands. First wrap the bands tightly around both of your hands. In the first exercise to do the butt blaster go into a cat position. Hold the bands in between your feet and you hands and start kicking your legs back in the air. The instructor shows how this exercise helps to workout the lower body. You should at lest do a couple of this kicks to achieve any reasona...

How To: Change depth of field in Photoshop CS3

This photo editing software tutorial shows you how to change the depth of field of an image in Photoshop CS3. Learn two methods for creating depth of field effects with Photoshop. The first is very simple and more well known. For the second, Colin Smith experiments with the Lens Blur Filter. This technique will add believable depth of field to you images. Create dreamy backgrounds while keeping your main subject crisply in focus in Photoshop. Change depth of field in Photoshop CS3.

How To: Disable Google Doodle Animations in the Pixel's Search Bar

I want my Android device to run how I want, and I want it to be useful and positively contribute to my life. Recently, animations have started appearing on the Pixel's search bar when Google has a seasonal Doodle on their front page. It attracts my attention and distracts me from what I think is important. After several days of annoyance, I went on the hunt to turn these animations off.

News: Number One and Number Two Go 3D

Start with a platform (just wide enough for someone to stand on) about ten feet in the air. This is our jousting area. Underneath the platform is an inflatable kiddie pool filled with...you guessed it...poo. Not bad enough already, Knoxville and the rest of the crew are standing on ground level with pee filled water guns to add insult to injury. Who wouldn't want to see Steve-O knock Danger Ehren into a pool of poo? Not to mention the great 3D effect you can get with the water guns. A stroke ...

How To: Use camera mapping in Blender

Camera mapping is a clever technique that allows you to take a still image and convert it into 3d geometry for use in an animation. This powerful technique is used extensively by visual effects studios for feature films, commercials and television shows. It's especially useful for faking helicopters flyovers because it costs just a fraction of the cost of hiring a real helicopter.Whether you're new to the Blender Foundation's popular 3D modeling program or a seasoned graphic artist just inter...

How To: Create & manipulate shape lights in 3ds Max 2010

In this clip, you'll see how to create custom shaped light sources using simple meshes and adding an Arch&Design shader to it to render the scene with Mental Ray. Whether you're new to Autodesk's popular modeling software or a seasoned 3D artist just looking to better acquaint yourself with the application, you're sure to be well served by this video tutorial. For more information, and to get started using shape lights in your own Max projects, take a look!