News: 1st day of Production in Hollywood.
Tom Sizemore stars as Father Murray in our feature film Edgar Allen Poe's Morella as adapted, produced & directed by Adam Ropp and Produced and Starring Ford Austin
Tom Sizemore stars as Father Murray in our feature film Edgar Allen Poe's Morella as adapted, produced & directed by Adam Ropp and Produced and Starring Ford Austin
The free version of tools is great and offers tons of useful features. The paid "suite" version is a great value too - it lets users collaborate, share updates, manage edits.......the list goes on.
An oldie but a goodie. Whoever made this video totally nailed what it feels like to be on the receiving end of irrational productions.
That is right. I was just named President of Film Division at Ubroadcast Entertainment to launch a new distribution and production arm for the publically traded corporation.
Incredible dance production, Thousand-Hand Guan Yin, performed by China's Disabled People's Performance Art Troupe. All of the performers are deaf, which makes the choreography quite an amazing accomplishment.
Ben Lyons (Producer) gives expert video advice on what are examples of budgeting for pre-production? What would a general breakdown of a budget look like and more about budgeting a film. Create a budget for your independent film.
Producer/editor Paul Mitton of Creation Trek Productions demonstrates audio editing, mixing, effects and creating a soundtrack within Avid Liquid 7. Edit audio in Avid Liquid 7.
Producer/editor Paul Mitton of Creation Trek Productions demonstrates how to output your project to a DVD in Avid Liquid, including creating menus and chapter points. Output your project to a DVD in Avid Liquid.
Producer/editor Paul Mitton of Creation Trek Productions demonstrates a number of visual effects techniques in Avid Liquid including color correction, animated text and keyframing. Scroll down and click the "watch this video" link. Use the effects available in Avid Liquid.
Producer/editor Paul Mitton of Creation Trek Productions demonstrates how to capture video from a camcorder directly into Avid Liquid. Scroll down and click the "watch the video" link. Capture and import video into Avid Liquid.
Paul Mitton of Creation Trek Productions demonstrates how to use different editing techniques in Avid Liquid. Scroll down and click the "watch the video" link. Edit in Avid Liquid.
If you are tired of finding production line, plastic Steampunk pieces then I hope you check out my site and let me know what you think.
Production Company Action Figure shot footage of their entire team being punched in the face. Shot with an ultra high speed, hi-def camera (called the Phantom), everybody's face face fat is pretty gruesome looking at 1000 FPS. Amazing camera = amazing footage!
This amazing ball catching robot named TOTO (Tracking of Thrown Objects) has been built to speed up "fully automated production systems...where parts will be transported between workstations by robotic throwing and catching".
Entitled "Venus", the "Natural Crystal Chair" is Japanese designer Tokujin Yoshioka's latest project.
.Improve your video production with a Canon XH A1 video camera by learning how to use optical techniques in this free production video. Use optical techniques with the Canon XH A1 - Part 1 of 11.
This tutorial looks at how to create a map of the wetness left by a particle fluid, so that you can correctly render surfaces with a wet look. It looks at rendering out a point cloud with wetness information, and creating a bespoke shader to correctly render surface using the point cloud. Whether you're new to Side Effects Software's popular 3D production program or a seasoned graphic artist just interested in better acquainting yourself with the application, you're sure to be well served by ...
This quick three-part series presents an introduction to ForEach SOPs in Houdini 10.
This one-two tutorial offers advice on how to work with bespoke shaders and compositing networks in Houdini 10. Whether you're new to Side Effects Software's popular 3D production program or a seasoned graphic artist just interested in better acquainting yourself with the application, you're sure to be well served by this free video tutorial. For more information, including detailed instructions, take a look. Refine 3D trails in Houdini 10 - Part 1 of 2.
This four-part series presents an introduction to some of the techniques for uv mapping in Houdini. This first part introduces the concept of UVs, and looks at UVProject as a way of adding UVs, and UVQuickShade as a way of visualising them. Whether you're new to Side Effects Software's popular 3D production program or a seasoned graphic artist just interested in better acquainting yourself with the application, you're sure to be well served by this free video tutorial. For more information, i...
This two-part tutorial looks at the techniques for rendering millions of particles in Houdini 10. The first part looks at using the popsolver to manipulate particles using both the standard pop nodes and dynamics forces. We use the interact pop, and random grouping of particles to build an ink like effect. We set up a smoke simulation and use the velocity field of that to advect (move) the particles. Whether you're new to Side Effects Software's popular 3D production program or a seasoned gra...
This video provides an introduction to basic compositing in Houdini. The first part looks at color and alpha planes, the use of matte shading. It also covers generator and filter compositing nodes, and the beginnings of masking. Whether you're new to Side Effects Software's popular 3D production program or a seasoned graphic artist just interested in better acquainting yourself with the application, you're sure to be well served by this free video tutorial. For more information, including det...
This two-part tutorial looks at the basic techniques for emitting smoke from particles.
This clip uses a smoke example to examine source variations and upres (techniques which are useful preparation for the pyrofx tools). Whether you're new to Side Effects Software's popular 3D production program or a seasoned graphic artist just interested in better acquainting yourself with the application, you're sure to be well served by this free video tutorial. For more information, including detailed instructions, take a look. Upres smoke simulations in Houdini 10 - Part 1 of 2.
This two-part tutorial series offers a look at the basics of smoke simulations. This first part looks at setting up a simulation, the fields involved, how to visualise them. It also looks at temperature and bouyancy as well as vortex confinement. Whether you're new to Side Effects Software's popular 3D production program or a seasoned graphic artist just interested in better acquainting yourself with the application, you're sure to be well served by this free video tutorial. For more informat...
This clip presents a quick look at how to instance lights to particles in Houdini. Whether you're new to Side Effects Software's popular 3D production program or a seasoned graphic artist just interested in better acquainting yourself with the application, you're sure to be well served by this free video tutorial. For more information, including detailed instructions, take a look. Instance a light to a particle in Houdini 10.
This clip presents a walkthrough of how to go about creating a particle based explosion in Houdini 10. Whether you're new to Side Effects Software's popular 3D production program or a seasoned graphic artist just interested in better acquainting yourself with the application, you're sure to be well served by this free video tutorial. For more information, including detailed instructions, take a look.
This clip offers instructions on how to create your own lighting models using an illuminance loop in a VOP network. Whether you're new to Side Effects Software's popular 3D production program or a seasoned graphic artist just interested in better acquainting yourself with the application, you're sure to be well served by this free video tutorial. For more information, including detailed instructions, take a look. Make lighting models in Houdini with illuminance loops.
This Houdini 10 user's guide offers a look at how CHOPs can be used to replicate animation from one object to many, or more precisely to vary that animation. Whether you're new to Side Effects Software's popular 3D production program or a seasoned graphic artist just interested in better acquainting yourself with the application, you're sure to be well served by this free video tutorial. For more information, including detailed instructions, take a look. Replicate an object's animation with C...
This clip demonstrates how to create a caustic lighting effect using Houdini's Mantra PBR rendering engine. The first part starts with a refresher on refraction. More generally, guide looks at setting up normals correctly, then at the glass shader in Houdini, faux caustics and shadows, and using an environment light in PBR to generate 'background' reflections. Whether you're new to Side Effects Software's popular 3D production program or a seasoned graphic artist just interested in better acq...
This tripartite tutorial series presents an in-depth look at how to use volumes in Houdini 10 — creating them using the volume and IsoOffset SOPs, and adjusting their values. Whether you're new to Side Effects Software's popular 3D production program or a seasoned graphic artist just interested in better acquainting yourself with the application, you're sure to be well served by this free video tutorial. For more information, including detailed instructions, take a look. Create and use volume...
This clip offers an introduction to using attributes and local variables in Houdini. It covers vertices (vertexes), points, primitives and details. Whether you're new to Side Effects Software's popular 3D production program or a seasoned graphic artist just interested in better acquainting yourself with the application, you're sure to be well served by this free video tutorial. For more information, including detailed instructions, take a look. Set attributes and local variables in Houdini 10...
Learn how to use the Houdini SOP solver to create a realistic burning match effect within Houdini 10. Whether you're new to Side Effects Software's popular 3D production program or a seasoned graphic artist just interested in better acquainting yourself with the application, you're sure to be well served by this free video tutorial. For more information, including detailed instructions, take a look. Create a burning match effect in Houdini 10 - Part 1 of 4.
This clip covers how to enable motion blur in Houdini, the difference between standard and deformation blur, motion blurring dynamics simulations, motion blur quality settings. Whether you're new to Side Effects Software's popular 3D production program or a seasoned graphic artist just interested in better acquainting yourself with the application, you're sure to be well served by this free video tutorial. For more information, including detailed instructions, take a look. Create a motion blu...
This four-part guide presents an introduction to physically-based rendering in Houdini 10, covering what PBR will and won't do for you, sampling settings, environment lighting, objects as lights, shaders, issues with specular highlights. Whether you're new to Side Effects Software's popular 3D production program or a seasoned graphic artist just interested in better acquainting yourself with the application, you're sure to be well served by this free video tutorial. For more information, incl...
This two-part tutorial presents a look at how to form a logo from flying pieces of letters in Houdini 10. The first clip demonstrates the effect, the second is a walkthrough of the setup used to create it. Whether you're new to Side Effects Software's popular 3D production program or a seasoned graphic artist just interested in better acquainting yourself with the application, you're sure to be well served by this free video tutorial. For more information, including detailed instructions, tak...
This clip presents a look at one of the basics of Houdini: Polygons - point, vertex and primitive data, smoothing and faceting, subdivision, removing inline points, orienting polygons and making polygons planar. Whether you're new to Side Effects Software's popular 3D production program or a seasoned graphic artist just interested in better acquainting yourself with the application, you're sure to be well served by this free video tutorial. For more information, including detailed instruction...
This very short tutorial looks at using image planes, and the new 'per light' option in Houdini 10 to create extra image planes to separate out diffuse, specular, and gi lighting. Whether you're new to Side Effects Software's popular 3D production program or a seasoned graphic artist just interested in better acquainting yourself with the application, you're sure to be well served by this free video tutorial. For more information, including detailed instructions, take a look. Export light pas...
This quick tutorial demonstrates how to create object trails in Houdini, and then add a turbulence effect to them. Whether you're new to Side Effects Software's popular 3D production program or a seasoned graphic artist just interested in better acquainting yourself with the application, you're sure to be well served by this free video tutorial. For more information, including detailed instructions, take a look.
Learn how to create a glowing neon sign using Houdini's renderer and compositor with this clip. Whether you're new to Side Effects Software's popular 3D production program or a seasoned graphic artist just interested in better acquainting yourself with the application, you're sure to be well served by this free video tutorial. For more information, including detailed instructions, take a look. Create and render a glowing neon sign in Houdini - Part 1 of 2.