A Series B round of funding, totaling $30 million, will enable Helsinki-based startup Varjo to launch its industrial-grade augmented and virtual reality headset capable of "human-eye resolution" before the end of the year.
Cited by many listed on this year's NR30 list as the most important event in the last 12 months, last year's release of ARKit catapulted Apple CEO Tim Cook to the top of Next Reality's rankings. This week, we dug deeper by explaining why he's at the top of the list of NR30 Mobile AR leaders.
Using the ARKit 2.0 announcement as its springboard, software maker Adobe is looking leap up to the level of Unity Technologies and Epic Games, the companies making the go-to tools for creating augmented reality experiences.
Electronics maker Epson is courting developers to its Moverio smartglasses with an updated software development kit (SDK) and integration with a web-based tool for publishing augmented reality experiences.
On Monday, at its annual Build developer conference, Microsoft revealed two new apps for the HoloLens apps.
Upon Google's release of ARCore in February, the platform wasn't only playing catch-up with Apple and ARKit in terms of downloads, but it also lagged in capabilities, as Apple already had vertical surface recognition and image recognition on the way with ARKit 1.5 for a March release.
If it had come out just a week earlier, around April 1, no one would have believed it. But it's true, Leap Motion has developed its own prototype augmented reality headset, and it looks pretty wild.
The once blurry and mysterious vision of Magic Leap's future is slowly coming into focus in the present, despite the company's obsessive attempts to keep any and all information under wraps until the next reveal is absolutely necessary. A new tidbit of information hints at an addition to the company's unfolding story that almost no one had accounted for: retail stores.
A development duo has concocted an iPhone app that displays related tweets based on objects recognized by the device's camera.
When Apple announced their ARKit platform in June, they immediately staked the claim to the largest augmented reality hardware platform, with millions of iPhones and iPads compatible with iOS 11 becoming AR devices this fall.
Long before Nvidia figured out how to embed neural networks in its graphics processor units (GPUs) for driverless vehicles, it and other chipmakers were already making the same kinds of devices for 3D games and other apps.
Nvidia's decades-long development of graphics processor units (GPU) for PCs has given it a major leg up in the driverless space.
Colorectal cancer — cancer of the colon or rectum — is the third most commonly diagnosed cancer in the US. To reduce the chances of a diagnosis we are all urged to stop smoking, keep our weight down, decrease our intake of alcohol and red meat, keep active, and get screened for colon cancer. But, new research has found something that participates in the development of colorectal cancer that might not be as easy to control: A strep bacteria that promotes tumor growth.
Self-driving car models and fleets get most of the media attention, but it is the suppliers that design and make the technologies underpinning the driverless revolution, says Guillaume Devauchelle, the vice president of innovation and scientific development for leading tier-one supplier Valeo.
Tesla says the new version of Autopilot is now as good as the previous one, after having completed over-the-air updates of the driverless software during the past few days.
Stakeholders in the driverless industry are anxiously awaiting changes the US Department of Transportation (DOT) is making to self-driving vehicle guidelines.
Over the past week, we are seeing more companies capitalizing on services leveraging augmented reality. One company secured funding to expand their service, while two other companies grow its own services through acquisition.
"Necessity, not novelty," is a phrase I use often when it comes to HoloLens development. It would be fair to call it my mantra, or mission statement, as I prototype and explore software creation on this new frontier of mixed reality.
If you've ever wondered why the pictures and videos you share with Snapchat on your Android device seem to look grainy with low resolution, you're not alone. We all know it, and we've come to accept it as a plain fact: Snapchat image quality sucks on Android.
The use of smart phones is not limited only as a mode of communication now-a-days. There are many things that can be done with the help of a smart phone.
This week, another guest returns to our Steampunk R&D show for the second time, Thomas Willeford. In our very first podcast, Thomas talked to us about creating his empire; this time we most notably talk about his recent appearance on the Science Channel's program Odd Folks Home, in an episode entitled "Blow Off Some Steampunk". Thomas Willeford is the owner and operator of Brute Force Studios, and has been responsible for some of Steampunk's most recognizable props and accessories, such as th...
Justin Stanley, better known to many as the Emperor of the Red Fork Empire, is both an artist and a personality within the Steampunk community. His contributions range far and wide, and in this episode of Steampunk Research and Development, he talks a lot about his artistic vision, how to be an artist, and how best to give and receive artistic criticism.
This week on the Steampunk Research and Development Podcast, our guest is Joey Marsocci, better known to the world as Dr. Grymm. He's a full-time, professional Steampunk maker, and is the owner and operator of Dr. Grymm Laboratories. He's written several books and has worked as a designer at companies such as Hasbro and Disney. In fact, he worked with Disney to design the 20,000 Leagues Under the Sea attractions for both Paris and Tokyo Disney parks.
Today, on our first episode of Steampunk Research and Development, we'll be interviewing Thomas Willeford, owner and operator of Brute Force Leather. Thomas is a man of many talents, and has worked in a vast array of fields. His Steampunk work can be seen in his book, Steampunk Gear and Gadgets, as well as on the television show Castle. Thomas is also one of the creative consultants on the upcoming television show Lantern City.
NASA -- the National Aeronautics and Space Administration, the United States government's most infamous agency, the powerhouse of space exploration -- teaches you the basics of Isaac Newton's Laws of Motion. Who better to learn motion theory from than NASA?
After weeks of reports about their first augmented reality device, Apple actually shipped a real AR product this week in the form of a TV tie-in AR app.
We've already highlighted the importance of learning Microsoft Excel from a hacker's standpoint, but it's also just a good skill to have as you'll likely come across the number-crunching powerhouse at school and work, as well as in other areas of your life, such as budgeting.
Choosing which programming language to learn next can be a truly daunting task. That's the case regardless of whether you're a Null Byter just beginning a career in development and cybersecurity or you're a seasoned ethical hacking and penetration tester with years of extensive coding experience under your belt. On that note, we recommend Python for anyone who hasn't mastered it yet.
Augmented reality already seemed like the ideal technology to advertise for a movie based on the premise of being sucked into a video game world the first time around. For the sequel, how about two times the immersion?
China-based smartphone maker Oppo is ready to put Qualcomm's latest Snapdragon chips in its latest round of smartphones, but, like Qualcomm, Oppo is also preparing to move on to augmented reality wearables.
As one of the household brands in creative software, Adobe is now ready to lay its claim to the artistic side of augmented reality.
After talking up the Magicverse for the past year and adding new capabilities to Lumin OS to accommodate it, Magic Leap appears to be inching ever closer to actually launching its cross-platform flavor of the AR cloud while introducing a new tool for its development community.
Augmented reality has taken the advertising industry by storm, but the technology has a steep learning curve. Luckily for advertisers, Unity is here to flatten the curve a bit.
After improving hand-tracking and adding multi-user sharing features in the last Lumin OS update, Magic Leap has upped the ante yet again.
What does mainstream augmented reality look like? I'm not talking about the stuff you see in concept videos and science fiction films. No. What does it really look like?
If you thought Google was sitting on the sidelines of the growing race toward mainstreaming augmented reality, think again.
After weathering an executive departure and reports of a failed sale to Apple, Leap Motion is getting back to the business of pushing the envelope for augmented reality development and interaction.
Automotive augmented reality display maker WayRay is making a move to help developers get all those slick, futuristic AR functions we see in concept videos into the real cars of today.
Occipital's initial augmented reality module, the Structure Sensor, gave iPhones and iPads the depth-sensing abilities of the HoloLens. Now, the company's latest product promises to do the same for Android devices, as well as augmented reality and virtual reality headsets and other devices.
In recent years, Apple has assembled its augmented reality team and supply chain through a series of acquisitions, high-profile hires, and strategic investments, but at least one potentially major deal was recently ditched.