Trading Software Search Results

How To: Move, rotate, and scale objects in 3ds Max 8

Transforms are a fundamental part of 3D graphics. It's important to know this well before moving on to making perfect 3D models with 3ds Max. So, check out this video tutorial to see how to move, rotate, and scale objects in Autodesk's 3D Studio Max, the graphic digital modeling and rendering 3D software program for film, television, and games.

How To: Model complex organic forms (ears) in 3ds Max 8

In this 3ds Max video tutorial you'll see how the spline method can be used to model a very complex form, such as the ear, in Autodesk's 3D Studio Max digital graphic modeling software. You'll see several tools found in EditPoly for creating overhangs, and also look at attaching the ear seamlessly with an existing head. This process works directly in conjunction with Adobe Photoshop, specifically topology, just so you know.

How To: Create bump maps from color maps in 3ds Max 8

This 3ds Max video tutorial goes over how to create bump maps and how to quickly create one using your existing color map as a starting point in Autodesk's 3D Studio Max digital graphic modeling software in conjunction with Adobe Photoshop. It will also cover how to breakup your bump map with high frequency noise at the shader level for those closeup shots.

How To: Build 3D reference plates in 3ds Max 8

This 3ds Max video tutorial will take you through the process of setting up reference plates for precision modeling in Autodesk's 3D Studio Max. So get those Adobe Photoshop reference images ready for 3d Studio Max so you can display those modified photographs. It can be done in just about any digital 3D modeling software out there.

How To: Start sculpting in Zbrush 3.1

If you've come home from a long day of work, you might just want to sculpt in Pixologic's Zbrush 3.1 3D sculpting software. So sculpt out of clay to practice the Zbrush 3D modeling program, don't work on Zspheres or an entire model, practice on sculpting. If you plan on being a good 3D digital animator, then practice, practice, practice. This video will show you how to work in the interface, use brushes, and sculpt a squirkle, yes a squirkle.

How To: Navigate in Zbrush 3.1

Before you learn the hard stuff of 3D digital animation with Pixologic's Zbrush 3.1 sculpting software, you might want to learn the navigation of things. Navigation is a very boring thing in Zbrush, but is very important for 3D modeling. This video will teach you to move objects, rotate, and more.

How To: Use the Zbrush 3.1 interface

If you're starting out using Pixologic's Zbrush 3D sculpting software, then you might want to learn the interface. In this video, you'll see how to work inside of Zbrush 3.1's interface, so one day you'll be the digital animator you wanted to be. But beware, 3D modeling is not easy, unless you've done it before.

How To: Use polygroups in Zbrush 3.1

Jason Welsh shows you how to use polygroups in Pixologic's Zbrush 3.1 3D sculpting software and explains the difference between a subtool in a polymesh structure, when combining. So, for all you 3D modelers out there, if you want to make great animated characters, this is a good video to check out.

How To: Add Zspheres to a sculpted character in Zbrush 3.1

So, you want to add some weird things, like horns to your 3D animated character in Pixologic's Zbrush 3.1 sculpting software. Well, you've come to the right place. This video tutorial will teach you how to add Zspheres to your sculpt in Zbrush and why. Your 3D animated model will look great when you stage another object and add it to your character.

How To: Create fighting stick figure animations in Pivot

If for no other reason than the fact that you're bored beyond belief during spring break or holiday and you need something involved and fun to do fast, this tutorial shows you a great way to pass the time. And unlike simply sitting on the couch and pigging out or shopping with your mom and sister it actually involves some brain work, too!

How To: Model a human ear in Maya

In our opinion, human body parts are some of the hardest things an artist can draw. When it comes to parts like hands and ears, we generally settle for a basic, rudimentary rendering because achieving a realistic portrayal seems so hard. If you're looking for quality, though, then Maya modeling software is an excellent way to achieve it.

How To: Create time lapse photography

There are several ways to do time lapse photography, my favorite involves using a digital still camera and a controller. Once the photos are taken, I demonstrate how to to stitch the photos together into a finished movie. You could also use a digital video camera with controlling software to do time lapse.

How To: Create lightning effects in GIMP

If Photoshop is too complex for your tastes - or just takes a little too long - then GIMP may be the solution. GIMP is a photo manipulation software with super easy controls and tools. Generally it's used for photo retouching, but like Photoshop, the program allows you to add in special effects.

How To: Use an ISA server

So what exactly is ISA Server? ISA Server, which stands for Internet Security and Acceleration Server, is Microsoft's software-based firewall, proxy, and web caching service/product. Now what does all of that mean? This video helps explain it!