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News: Your iPhone Will Someday Be as Sensitive as You Are

Tuesday gave us what I am dubbing a "patent dump." Can you blame me? The U.S. Patent Office released 56 patents from Apple. 56! Among them, there are patents confirming Apple is working on embedded Touch ID, edge-to-edge displays, and a 3D camera system (surprise, surprise). Some of those things we've heard rumors on for some time, but what is new is one of the patents hidden amongst the bunch, describing an Apple-made avatar system. One whose end-goal is to reflect your current emotional sta...

NR50: Welcome to Next Reality's 50 People to Watch in Augmented & Mixed Reality

Those of us that work with or around augmented and mixed reality have seen a powerful shift in the last year as the popularity and interest have grown in the field. With Microsoft's HoloLens release, the popularity of Pokémon GO, and the constant rumor mill known as Magic Leap, the terms augmented reality and mixed reality have started to become a part of the modern vernacular more and more each passing day.

News: AR Makes Its Broadway Debut on Makeup App

The Broadway musical War Paint is teaming with augmented reality cosmetics app YouCam Makeup to promote the show on iOS and Android devices. The musical, which centers on the famous rivalry between Elizabeth Arden and Helena Rubinstein, two cosmetics industry pioneers, has been the talk of Broadway since its premiere in March 2017.

News: 360world's Windows Mixed Reality Tools Will Help Air Traffic Controllers See in New Ways

360world, a Hungary-based tech company involved in motion control and augmented reality, released information today about their latest products, the CLAIRITY HoloTower and CLAIRITY SmartBinocular. These tools are designed to bring augmented reality into the hands of air traffic controllers, via Windows Mixed Reality, to greatly improve their workflow over tools already in use.

News: Mimesys Combines Mixed & Virtual Reality Holoportation Capabilities into One Solution

Mimesys, whose core focus has always been about creating holographic representations of humans for virtual and augmented reality, has released a video showing off their holographic communication platform in action. This new communication tool uses a combination of virtual reality, with the HTC Vive and a Kinect, and mixed reality, with the HoloLens, to allow the users to have virtual meetings from anywhere in the world as though they are in the same room.

News: Experiments in Stock Market 3D Data Visualization on the HoloLens

HoloLens developer Michael Peters of In-Vizible has released quite a few videos since receiving his HoloLens last year. Many of his experiments are odd and funny, but some include serious potential approaches to data visualization. In the videos embedded below, you'll specifically see stock market information beautifully rendered in different ways to help understand the data.

News: Merge VR's Holo Cube—An Augmented Reality Toy That Transforms into Interactive Holograms

Merge VR, a company mostly known for its virtual reality experiences, is moving into and creating an augmented reality experience that combines an iPhone or Android smartphone, a set of goggles to put your phone in, and a box about the size of a Rubik's Cube which looks more akin to the Lament Configuration seen in the Hellraiser film series. When used in concert with the smartphone and goggles, the toy cube, called Holo Cube, becomes one of many AR experiences.

How To: Automatically Launch Two Apps at the Same Time in Android's Multi-Window Mode

Android 7.0 Nougat brought a lot of multitasking improvements along with it, but the most notable addition is a unified multi-window mode (which shines bright in Google's Pixel phones). This means that every Android device can now use the same split-screen interface, and the days of software fragmentation caused by differing multi-window implementations by LG and Samsung are now over.

Video: Automate a Camera's Path with the HoloLens and VroomCam

Every day the young world of mixed reality is creating new ways for people to work with with computers. We are looking for, and finding, new ways for these head-worn computers to understand what we tell them. Sometimes it is with our hands, sometimes it is where we turn our head, sometimes it is what we say. In the case highlighted below, it's where we walk.